176 lines
5.0 KiB
INI
176 lines
5.0 KiB
INI
[CentralServer]
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clusterName=CLUSTERNAME
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#metricsDataURL=http://192.168.0.95/serverstats
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webUpdateIntervalSeconds=600
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newbieTutorialEnabled=0
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#startPlanet=tutorial
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startPlanet=tatooine
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#startPlanet=naboo
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#startPlanet=corellia
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#startPlanet=rori
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#startPlanet=talus
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#startPlanet=yavin4
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#startPlanet=endor
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#startPlanet=lok
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#startPlanet=dantooine
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#startPlanet=dathomir
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#startPlanet=dungeon1
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#startPlanet=adventure1
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#startPlanet=space_corellia
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#startPlanet=space_naboo
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#startPlanet=space_tatooine
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#startPlanet=space_lok
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#startPlanet=space_dantooine
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#startPlanet=space_dathomir
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#startPlanet=space_yavin4
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#startPlanet=space_endor
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#startPlanet=space_heavy1
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#startPlanet=space_light1
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#startPlanet=kashyyyk_main
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#startPlanet=kashyyyk_pob_dungeons
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#startPlanet=kashyyyk_south_dungeons
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#startPlanet=kashyyyk_north_dungeons
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#startPlanet=kashyyyk_rryatt_trail
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#startPlanet=kashyyyk_hunting
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#startPlanet=kashyyyk_dead_forest
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#startPlanet=space_kashyyyk
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#startPlanet=space_npe_falcon
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#startPlanet=space_npe_falcon_2
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#startPlanet=space_npe_falcon_3
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#startPlanet=space_ord_mantell
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#startPlanet=mustafar
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#startPlanet=space_nova_orion
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#startPlanet=adventure2
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[ServerMetrics]
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metricsServerPort=0
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[ChatServer]
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centralServerAddress=HOSTIP
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clusterName=CLUSTERNAME
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[dbProcess]
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centralServerAddress=HOSTIP
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sharedLoginMode=0
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loaderThreads=1
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persisterThreads=1
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[PlanetServer]
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loadWholePlanet=1
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numTutorialServers=1
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[ConnectionServer]
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disableWorldSnapshot=0
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validateClientVersion=1
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validateStationKey=0
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clientOverflowLimit=5242880
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[LoginServer]
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validateClientVersion=1
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validateStationKey=0
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[ScriptFlags]
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liveSpaceServer=1
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spawnersOn=1
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npeSequencersActive=true
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[GameServer]
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#createZoneObjects=1
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#javaOptions=-Xoss4096k
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#javaOptions=-Xss4096k
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centralServerAddress=HOSTIP
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javaConsoleDebugMessages=0
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javaEngineProfiling=0
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# setting adminGodToAll to any other value than 'false' makes it TRUE!! Big security hole so be CAREFUL!
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adminGodToAll=false
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javaVMName=sun
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maxGoldNetworkId=10000000
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nameValidationAcceptAll=1
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scriptWatcherWarnTime=5000
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scriptWatcherInterruptTime=0
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commoditiesMarketEnabled=0
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createAppearances=0
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fatalOnGoldPobChange=0
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#allowMasterObjectCreation=false
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javaConsoleDebugMessages=0
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reservedObjectIds=1000000
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enablePreload=true
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disableResources=1
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# grantGift allows a player to radial the lifeday tree and get a lifeday present and badge. Can be set to any value to turn on, "false" to turn off.
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grantGift=false
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# these two settings control the max attachment value for bits and attachments.
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# handles socket skill mod value maximums including SEA's - set high enough to handle items such as the jedi robe values
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maxSocketSkillModBonus=999
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maxObjectSkillModBonus=999
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# handles items such as looted weapon and armor augmentations - looted augs are max 250 in stat value.
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maxItemAttribBonus=250
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# aiLoggingEnabled is very "chatty".. handle with care.
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aiLoggingEnabled=0
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# idleLogoutTimeSec sets the maximum time (in seconds) a character can be idle before being automatically logged off.
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idleLogoutTimeSec=300
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# these three settings are used to display the invasion timer on the planetary map
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gcwcitykeren=1
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gcwcitybestine=1
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gcwcitydearic=1
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# these two settings are used to set invasions back to back to back with no delay between each invasion (gcwInvasionCycleTime)
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gcwInvasionCityMaximumRunning=1
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gcwInvasionCycleTime=1
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# this setting controls if all resources should be spawned or just some. Set to true for all.
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spawnAllResources=false
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#Events (Lifeday, Halloween, etc)
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lifeday=false
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loveday=false
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deleteEventProps=true
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halloween=false
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foolsDay=false
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empireday_ceremony=false
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[EventTeam]
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# forceFoolsDay controls the cantina skits for April Fools Day.
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forceFoolsDay=false
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# gcwraid controls the GCW Raids for Theed, Coronet, Bestine and Anchorhead as well as the cheerleader events with associated quests (must be set to 'true' to have it turned on - any other value will disable it).
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gcwraid=true
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# goldenTicket turns the golden ticket lottery event on (for entry to live)
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#goldenTicket=false
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# lotteryTicketsAvailable is the total number of golden tickets available for the golden ticket event
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#goldenTicketsAvailable=10
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# goldenTicketDropChance is the chance for a golden ticket to drop (for the golden ticket event) - value must be between 0 (won't ever drop) and 100 (always drops)
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#goldenTicketDropChance=2
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[SharedLog]
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logTarget=net:HOSTIP:44467
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[SharedNetwork]
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oldestUnacknowledgedTimeout=0
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noDataTimeout=1000000
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#[SharedDebug/Profiler]
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#temporaryExpandAll=1
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#displayPercentageMinimum=1
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[Dungeon]
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Death_Watch=1
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Corellian_Corvette_Neutral=1
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Corellian_Corvette_Imperial=1
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Corellian_Corvette_Rebel=1
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serverSwitch=1
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Geonosian=1
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[SharedFoundation]
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frameRateLimit=10
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fatalCallStackDepth=10
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warningCallStackDepth=-1
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debugReportLongFrames=0
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debugReportLongFrameTimes=0
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[CommodityServer]
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#timers are to set allowed vendor inactivity and when vendors will be removed from the game.
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minutesActiveToUnaccessed=43200
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minutesEmptyToEndangered=21600
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minutesUnaccessedToEndangered=7200
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minutesEndangeredToRemoved=21600
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minutesVendorAuctionTimer=43200
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minutesVendorItemTimer=43200
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