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serverdata/quest/naboo_deeja_peak_sequencer_parts.qst

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<?xml version="1.0"?>
<quest version="1.0" >
<tasks availableId="5" >
<task type="Destroy Multiple and Loot" id="0" taskOnFail="false" >
<data value="Defeat Mummer Scientists to Find an XJ5 Circuit Board" name="journalEntryTitle" />
<data value="Tanoa Vills needs an XJ5 circuit board. Mummer scientists have those, because they stole a shipment of them. Defeat Mummer scientists until you find an XJ5 circuit board." name="journalEntryDescription" />
<data value="true" name="isVisible" />
<data value="" name="prerequisiteTasks" />
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<data value="" name="musicOnActivate" />
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<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="true" name="createWaypoint" />
<data value="naboo" name="Planet" />
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<data value="410.100006103516" name="LocationY(m)" />
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<data value="Mummer Cave" name="waypointName" />
<data value="naboo_mummer_scientist" name="CreatureType" />
<data value="" name="Social Group" />
<data value="" name="requiredRegion" />
<data value="XJ5 circuit board" name="LootItemName" />
<data value="1" name="NumberItemsRequired" />
<data value="30" name="LootDropPercent" />
<data value="0" name="RewardCredits" />
<task type="Retrieve Item" id="1" taskOnFail="false" >
<data value="Collect Fractal Transmitters" name="journalEntryTitle" />
<data value="Find 3 fractal transmitters. You can get them from old terminals that were dumped into a junk pile near Dee'ja Peak." name="journalEntryDescription" />
<data value="true" name="isVisible" />
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<data value="Junk Pile" name="waypointName" />
<data value="object/tangible/quest/naboo_deeja_peak_junked_terminal.iff" name="Server Object Template" />
<data value="3" name="Count" />
<data value="fractal transmitter" name="ItemName" />
<data value="100" name="LootDropPercent" />
<data value="Search for Fractal Transmitter" name="retrieveMenuText" />
<task type="Destroy Multiple and Loot" id="2" taskOnFail="false" >
<data value="Defeat Skaak Tipper Machinists and Collect Octave Regulators" name="journalEntryTitle" />
<data value="You need 8 octave regulators. Defeat Skaak Tipper machinists until you have them." name="journalEntryDescription" />
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<task type="Wait for Signal" id="4" taskOnFail="false" >
<data value="Return to Tanoa Vills" name="journalEntryTitle" />
<data value="Return to Tanoa with the parts for the sequencer." name="journalEntryDescription" />
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</task>
</tasks>
<list>
<data value="27" name="Level" />
<data value="solo" name="Type" />
<data value="Get the Parts for a Sequencer" name="journalEntryTitle" />
<data value="Tanoa Vills can build you a sequencer, but she's missing some components. Get those for her." name="journalEntryDescription" />
<data value="Legacy" name="category" />
<data value="true" name="journalVisible" />
<data value="" name="prerequisiteQuests" />
<data value="" name="exclusionQuests" />
<data value="true" name="allowRepeats" />
<data value="quest_combat" name="Experience Type" />
<data value="8712" name="Experience Amount" />
<data value="Rebel" name="Faction Name" />
<data value="0" name="Faction Amount" />
<data value="9437" name="Bank Credits" />
<data value="" name="lootName" />
<data value="1" name="lootCount" />
<data value="" name="Item" />
<data value="1" name="CountItem" />
<data value="" name="Weapon" />
<data value="1" name="CountWeapon" />
<data value="0.1" name="Speed" />
<data value="0.1" name="Damage" />
<data value="0.1" name="Efficiency" />
<data value="0.1" name="Elemental Value" />
<data value="" name="Armor" />
<data value="1" name="CountArmor" />
<data value="0.1" name="Quality" />
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<data value="" name="conditionalQuestGrantQuestToGive" />
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<data value="1" name="lootCount3" />
<data value="" name="lootName3" />
<data value="1" name="lootCount2" />
<data value="" name="lootName2" />
<data value="3" name="Tier" />
</list>
</quest>