Files
serverdata/quest/test/test_interior_waypoints.qst

66 lines
3.3 KiB
XML
Executable File

<?xml version="1.0"?>
<quest version="1.0" >
<tasks availableId="1" >
<task type="Go to Location" id="0" taskOnFail="false" >
<data value="Test interior waypoints" name="journalEntryTitle" />
<data value="Test interior waypoints" name="journalEntryDescription" />
<data value="true" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="" name="taskName" />
<data value="0" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="true" name="createWaypoint" />
<data value="tatooine" name="Planet" />
<data value="152" name="LocationX(m)" />
<data value="189" name="LocationY(m)" />
<data value="122" name="LocationZ(m)" />
<data value="object/building/tatooine/junkshop_watto.iff" name="buildingServerTemplateName" />
<data value="r2" name="buildingCellName" />
<data value="A test waypoint" name="waypointName" />
<data value="1" name="Radius(m)" />
</task>
</tasks>
<list>
<data value="1" name="Level" />
<data value="solo" name="Type" />
<data value="Test interior waypoints" name="journalEntryTitle" />
<data value="Test interior waypoints" name="journalEntryDescription" />
<data value="Test" name="category" />
<data value="true" name="journalVisible" />
<data value="" name="prerequisiteQuests" />
<data value="" name="exclusionQuests" />
<data value="true" name="allowRepeats" />
<data value="" name="Experience Type" />
<data value="0" name="Experience Amount" />
<data value="Rebel" name="Faction Name" />
<data value="0" name="Faction Amount" />
<data value="0" name="Bank Credits" />
<data value="" name="lootName" />
<data value="1" name="lootCount" />
<data value="" name="Item" />
<data value="1" name="CountItem" />
<data value="" name="Weapon" />
<data value="1" name="CountWeapon" />
<data value="0.1" name="Speed" />
<data value="0.1" name="Damage" />
<data value="0.1" name="Efficiency" />
<data value="0.1" name="Elemental Value" />
<data value="" name="Armor" />
<data value="1" name="CountArmor" />
<data value="0.1" name="Quality" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="true" name="completeWhenTasksComplete" />
</list>
</quest>