diff --git a/engine/server/library/serverGame/src/shared/object/ManufactureInstallationObject.cpp b/engine/server/library/serverGame/src/shared/object/ManufactureInstallationObject.cpp index 50fec4c8..1924f40f 100755 --- a/engine/server/library/serverGame/src/shared/object/ManufactureInstallationObject.cpp +++ b/engine/server/library/serverGame/src/shared/object/ManufactureInstallationObject.cpp @@ -518,7 +518,7 @@ float ManufactureInstallationObject::getTimePerObject() const int skill = 0; if (owner != nullptr) { - skill = owner->getEnhancedModValue(FACTORY_SKILL_MOD); + skill = owner->getEnhancedModValueUncapped(FACTORY_SKILL_MOD); // if the owner's skill doesn't match our saved value, change the // saved value