mirror of
https://bitbucket.org/theswgsource/client-tools-1.2.git
synced 2026-10-20 10:03:13 -04:00
cleanup
This commit is contained in:
@@ -925,10 +925,6 @@
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<Project>{eaa23f07-4419-4aed-83d2-06654119b6f6}</Project>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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</ProjectReference>
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<ProjectReference Include="..\..\..\..\..\..\game\server\library\swgServerNetworkMessages\build\win32\swgServerNetworkMessages.vcxproj">
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<Project>{950e9cf2-cd44-476c-826a-bb7869241f5b}</Project>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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</ProjectReference>
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<ProjectReference Include="..\..\..\..\..\..\game\shared\library\swgSharedNetworkMessages\build\win32\swgSharedNetworkMessages.vcxproj">
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<Project>{fcc0f2b5-aade-4454-aff2-4d91365b4883}</Project>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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@@ -345,10 +345,6 @@
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<Project>{eaa23f07-4419-4aed-83d2-06654119b6f6}</Project>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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</ProjectReference>
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<ProjectReference Include="..\..\..\..\..\..\game\server\library\swgServerNetworkMessages\build\win32\swgServerNetworkMessages.vcxproj">
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<Project>{950e9cf2-cd44-476c-826a-bb7869241f5b}</Project>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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</ProjectReference>
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<ProjectReference Include="..\..\..\..\..\..\game\shared\library\swgSharedNetworkMessages\build\win32\swgSharedNetworkMessages.vcxproj">
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<Project>{fcc0f2b5-aade-4454-aff2-4d91365b4883}</Project>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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@@ -392,10 +392,6 @@
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<Project>{b97963ef-49e4-477e-85ff-e7fee7c626d7}</Project>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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</ProjectReference>
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<ProjectReference Include="..\..\..\..\..\..\game\server\library\swgServerNetworkMessages\build\win32\swgServerNetworkMessages.vcxproj">
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<Project>{950e9cf2-cd44-476c-826a-bb7869241f5b}</Project>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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</ProjectReference>
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<ProjectReference Include="..\..\..\..\..\..\game\shared\library\swgSharedNetworkMessages\build\win32\swgSharedNetworkMessages.vcxproj">
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<Project>{fcc0f2b5-aade-4454-aff2-4d91365b4883}</Project>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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@@ -1,76 +0,0 @@
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# Experimental makefile for Miff-Unix
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INCLUDE_DIRS = \
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-I../../../../../shared/library/sharedCompression/include/public \
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-I../../../../../shared/library/sharedDebug/include/public \
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-I../../../../../shared/library/sharedFile/include/public \
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-I../../../../../shared/library/sharedFoundation/include/public \
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-I../../../../../shared/library/sharedFoundationTypes/include/public \
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-I../../../../../shared/library/sharedMemoryManager/include/public \
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-I../../../../../shared/library/sharedThread/include/public \
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-I../../../../../../external/3rd/library/stlport453/stlport \
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-I../../../../../../external/ours/library/fileInterface/include/public
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GPP_FLAGS = -g -Wall -Wno-unused -Wno-unknown-pragmas -Werror -Wno-ctor-dtor-privacy -D_DEBUG -D__STL_NO_BAD_ALLOC -DLINUX $(INCLUDE_DIRS) # Always builds with debugging info
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GCC_FLAGS = -w #no warnings for code generated by yacc -- it's not our fault
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LIBS = \
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../../../../../../compile/linux/sharedCompression/debug/libsharedCompression_d.a \
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../../../../../../compile/linux/sharedDebug/debug/libsharedDebug_d.a \
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../../../../../../compile/linux/sharedFile/debug/libsharedFile_d.a \
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../../../../../../compile/linux/sharedFoundation/debug/libsharedFoundation_d.a \
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../../../../../../compile/linux/sharedMath/debug/libsharedMath_d.a \
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../../../../../../compile/linux/sharedMemoryManager/debug/libsharedMemoryManager_d.a \
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../../../../../../compile/linux/sharedRandom/debug/libsharedRandom_d.a \
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../../../../../../compile/linux/sharedSynchronization/debug/libsharedSynchronization_d.a \
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../../../../../../compile/linux/sharedThread/debug/libsharedThread_d.a \
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../../../../../../external/3rd/library/stlport453/lib/libstlport_gcc.a \
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../../../../../../external/ours/library/fileInterface/build/linux/output/debug/libfileInterface.a \
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../../../../../../external/ours/library/archive/build/linux/output/debug/libarchive.a \
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../../../../../../external/ours/library/unicode/compile/linux/Debug/libunicode.a \
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../../../../../../external/ours/library/unicodeArchive/build/linux/output/debug/libunicodeArchive.a \
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../../../../../../external/ours/library/localization/compile/linux/Debug/libLocalization.a \
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../../../../../../external/ours/library/localizationArchive/compile/linux/Debug/libLocalizationArchive.a \
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-lncurses -lz -ldl
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SRCDIR = ../../src/linux
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OBJDIR = ../../src/linux
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OBJS = $(addprefix $(OBJDIR)/, lex_yy.o parser.o miff.o InputFileHandler.o OutputFileHandler.o)
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miff: $(OBJS) $(LIBS)
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g++ $(OBJS) $(LIBS) -lpthread -g -o miff
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$(OBJDIR)/lex_yy.o: $(SRCDIR)/lex_yy.c $(SRCDIR)/parser.h
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gcc $(GCC_FLAGS) $(SRCDIR)/lex_yy.c -c -g -o $(OBJDIR)/lex_yy.o
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$(OBJDIR)/parser.o: $(SRCDIR)/parser.c $(SRCDIR)/parser.h
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gcc $(GCC_FLAGS) $(SRCDIR)/parser.c -c -g -o $(OBJDIR)/parser.o
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$(OBJDIR)/miff.o: $(SRCDIR)/miff.cpp
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g++ $(GPP_FLAGS) $(SRCDIR)/miff.cpp -c -g -o $(OBJDIR)/miff.o
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$(OBJDIR)/InputFileHandler.o: $(SRCDIR)/InputFileHandler.cpp
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g++ $(GPP_FLAGS) $(SRCDIR)/InputFileHandler.cpp -c -g -o $(OBJDIR)/InputFileHandler.o
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$(OBJDIR)/OutputFileHandler.o: $(SRCDIR)/OutputFileHandler.cpp
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g++ $(GPP_FLAGS) $(SRCDIR)/OutputFileHandler.cpp -c -g -o $(OBJDIR)/OutputFileHandler.o
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$(SRCDIR)/lex_yy.c: $(SRCDIR)/parser.lex
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flex -w -o$(SRCDIR)/lex_yy.c $(SRCDIR)/parser.lex
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$(SRCDIR)/parser.c $(SRCDIR)/parser.h: $(SRCDIR)/parser.yac
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bison -d -o$(SRCDIR)/parser.c $(SRCDIR)/parser.yac
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clean:
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rm -f $(OBJS) $(SRCDIR)/parser.c $(SRCDIR)/parser.h $(SRCDIR)/lex_yy.c .depend
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include .depend
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.depend:
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@echo Generating dependencies for miff
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@touch .depend
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@g++ -MM $(GPP_FLAGS) $(INCLUDE_DIRS) $(SRCDIR)/miff.cpp -c -g >> .depend
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@g++ -MM $(GPP_FLAGS) $(INCLUDE_DIRS) $(SRCDIR)/InputFileHandler.cpp -c -g >> .depend
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@g++ -MM $(GPP_FLAGS) $(INCLUDE_DIRS) $(SRCDIR)/OutputFileHandler.cpp -c -g >> .depend
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@@ -693,10 +693,6 @@
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<Project>{b97963ef-49e4-477e-85ff-e7fee7c626d7}</Project>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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</ProjectReference>
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<ProjectReference Include="..\..\..\..\..\..\game\server\library\swgServerNetworkMessages\build\win32\swgServerNetworkMessages.vcxproj">
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<Project>{950e9cf2-cd44-476c-826a-bb7869241f5b}</Project>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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</ProjectReference>
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<ProjectReference Include="..\..\..\..\..\..\game\shared\library\swgSharedNetworkMessages\build\win32\swgSharedNetworkMessages.vcxproj">
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<Project>{fcc0f2b5-aade-4454-aff2-4d91365b4883}</Project>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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@@ -1267,10 +1267,6 @@
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<Project>{eaa23f07-4419-4aed-83d2-06654119b6f6}</Project>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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</ProjectReference>
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<ProjectReference Include="..\..\..\..\..\..\game\server\library\swgServerNetworkMessages\build\win32\swgServerNetworkMessages.vcxproj">
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<Project>{950e9cf2-cd44-476c-826a-bb7869241f5b}</Project>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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</ProjectReference>
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<ProjectReference Include="..\..\..\..\..\..\game\shared\library\swgSharedNetworkMessages\build\win32\swgSharedNetworkMessages.vcxproj">
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<Project>{fcc0f2b5-aade-4454-aff2-4d91365b4883}</Project>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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@@ -1,57 +0,0 @@
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DEBUG_PLATFORM_CPP_FLAGS =-DLINUX -D_REENTRANT -D_XOPEN_SOURCE=500 -D_GNU_SOURCE -DTRUE=TRUE $(PERSONAL_FLAGS)
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DEBUG_PLATFORM_CPP_FLAGS =-DLINUX -D_REENTRANT -D_XOPEN_SOURCE=500 -D_GNU_SOURCE -DTRUE=TRUE $(PERSONAL_FLAGS)
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include ../../../../../build/linux/platformDefs.mak
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include ../../../../../build/shared_unix/defs.mak
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OUTPUT = remoteDebugTool
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DEBUG_LINK_FLAGS += -lpthread -lodbc -L/usr/lib/qt-3.0.3/lib -lqui -ldl
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RELEASE_LINK_FLAGS += -lpthread -lodbc -L/usr/lib/qt-3.0.3/lib -lqui -ldl
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INCLUDE_DIRS = \
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../../src/shared \
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../../include/private \
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../../include/public \
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$(ARCHIVE_INCLUDE_PATH) \
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$(DEBUG_INCLUDE_PATH) \
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$(FILE_INCLUDE_PATH) \
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$(FOUNDATION_INCLUDE_PATH) \
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$(FOUNDATION_TYPES_INCLUDE_PATH) \
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$(SYNCHRONIZATION_INCLUDE_PATH) \
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$(THREAD_INCLUDE_PATH) \
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$(UTILITY_INCLUDE_PATH) \
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$(SHARED_NETWORK_INCLUDE_PATH) \
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$(CLIENT_REMOTE_DEBUG_INCLUDE_PATH) \
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$(STL_INCLUDE_PATH) \
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$(COMMON_ENGINE_LIBRARY_INCLUDES) \
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/usr/lib/qt-3.0.3/include \
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DEBUG_LINK_LIBRARIES = \
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$(CLIENT_REMOTE_DEBUG_DEBUG_LIB) \
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$(COMMON_ENGINE_DEBUG_LIBS) \
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$(UNICODE_DEBUG_LIB)
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DEBUG_SHARED_LIBRARIES = \
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RELEASE_LINK_LIBRARIES = \
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$(CLIENT_REMOTE_DEBUG_RELEASE_LIB) \
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$(COMMON_ENGINE_RELEASE_LIBS) \
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$(UNICODE_RELEASE_LIB)
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RELEASE_SHARED_LIBRARIES = \
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SHARED_SRC_LIST = $(shell find $$PWD/../../src/shared -name "*.cpp")
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PLATFORM_SRC_LIST =
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SRC_LIST = $(SHARED_SRC_LIST) $(PLATFORM_SRC_LIST)
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debug_custom_step:
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release_custom_step:
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depend_custom_step:
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%.moc: %.h
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moc -o $@ $<
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include ../../../../../build/shared_unix/application.mak
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@@ -1,3 +0,0 @@
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PLATFORM =linux
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include ../shared_unix/shared_unix.mak
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