/** * * Title: onHitPlayersInventory * Description: Writes the obj_id of the first player's inventory it hits */ /***** INCLUDES ********************************************************/ /***** INCLUDES ********************************************************/ include library.utils; include library.static_item; /***** CONSTANTS *******************************************************/ trigger OnAttach() { obj_id player = utils.getContainingPlayer(self); if(isIdValid(player)) static_item.origOwnerCheckStamp(self, player); return SCRIPT_CONTINUE; } trigger OnInitialize() { obj_id player = utils.getContainingPlayer(self); if(isIdValid(player)) static_item.origOwnerCheckStamp(self, player); return SCRIPT_CONTINUE; }