Added serverGame library

This commit is contained in:
Anonymous
2014-01-15 03:59:18 -07:00
parent 89291fb38c
commit 0196cf51d0
1032 changed files with 256379 additions and 0 deletions
@@ -0,0 +1,39 @@
//========================================================================
//
// MoveSimController.h
//
// copyright 2003 Sony Online Entertainment
//
//========================================================================
#ifndef INCLUDED_MoveSimController_H
#define INCLUDED_MoveSimController_H
#include "serverGame/CreatureController.h"
class Vector;
//-----------------------------------------------------------------------
class MoveSimController : public CreatureController
{
public:
MoveSimController (CreatureObject * newOwner, const Vector & centerPoint, float roamRadius);
virtual float realAlter(real time);
private:
MoveSimController (const MoveSimController& rhs);
MoveSimController & operator= (const MoveSimController & rhs);
void reverse (float towardsCenterFactor);
Vector m_centerPoint;
float m_roamRadius;
Vector m_lastPoint;
float m_lastUnstuckTimer;
};
//-----------------------------------------------------------------------
#endif