Added serverGame library

This commit is contained in:
Anonymous
2014-01-15 03:59:18 -07:00
parent 89291fb38c
commit 0196cf51d0
1032 changed files with 256379 additions and 0 deletions
@@ -0,0 +1,39 @@
// ======================================================================
//
// ServerObjectBaselinesManager.h
//
// Copyright 2000-2003 Sony Online Entertainment
//
// ======================================================================
#ifndef INCLUDED_ServerObjectBaselinesManager_H
#define INCLUDED_ServerObjectBaselinesManager_H
// ======================================================================
class Client;
class NetworkId;
class ServerObject;
// ======================================================================
class ServerObjectBaselinesManager
{
public:
static void add(ServerObject const &object);
static void addOpenedContainer(Client &client, int sequence, NetworkId const &containerId, std::string const &slotName);
static void update();
static void serverObjDestroyed(ServerObject const &obj);
static void onContainerChanged(ServerObject const &object, ServerObject const *oldContainer, ServerObject const *newContainer);
private:
ServerObjectBaselinesManager();
~ServerObjectBaselinesManager();
ServerObjectBaselinesManager(ServerObjectBaselinesManager const &);
ServerObjectBaselinesManager &operator=(ServerObjectBaselinesManager const &);
};
// ======================================================================
#endif // INCLUDED_ServerObjectBaselinesManager_H