and some more stragglers

This commit is contained in:
DarthArgus
2016-03-24 21:19:10 +00:00
parent 3b430656ba
commit 01cdf52bc0
5 changed files with 1 additions and 136 deletions
@@ -166,87 +166,6 @@ private:
std::map<unsigned, std::pair<std::pair<ChatUnicodeString, ChatUnicodeString>, int> > trackingRequestGetAnyAvatarForDestroy;
};
#if 0
//-----------------------------------------------------------------------
class ChatInterface : public ChatAPI
{
public:
ChatInterface (const std::string & strGameCode,
const std::string & strGatewayServerIP,
const unsigned short sGatewayServerPort,
const std::string & strBackupGatewayServerIP,
const unsigned short sBackupGatewayServerPort
);
virtual ~ChatInterface (); //lint !e1510 base class 'ChatAPI' has no destructor // jrandall - this is beyond my control
void checkRoomExpirations ();
void ConnectPlayer (const unsigned int suid, const std::string & characterName, const NetworkId & networkId);
void deferChatMessageFor (const NetworkId & id, const Archive::ByteStream & bs);
void destroyRoomByName (const std::string & roomName);
const std::hash_map<std::string, ChatServerRoomOwner> & getRoomList () const;
const ChatServerAvatarOwner *findAvatar(const ChatAvatarId & avatarId);
void leaveRoom (const ChatAvatarId & avatarId, const std::string & roomName);
//--- ChatAPI virtual overrides
virtual void OnConnectAvatar (const std::string & track, const unsigned int resultCode, const ChatAvatar & avatar);
virtual void OnAddFriend (const unsigned int sequence, const std::string & track, const unsigned int nResultCode, const ChatAvatar & requestingAvatar, const ChatAvatar & friendAvatar);
virtual void OnRemoveFriend (const unsigned int sequence, const std::string & track, const unsigned int nResultCode, const ChatAvatar & requestingAvatar, const ChatAvatar & friendAvatar);
virtual void OnAddIgnore (const unsigned int sequence, const std::string & track, const unsigned int nResultCode, const ChatAvatar & requestingAvatar, const ChatAvatar & ignoreAvatar);
virtual void OnRemoveIgnore (const unsigned int sequence, const std::string & track, const unsigned int nResultCode, const ChatAvatar & requestingAvatar, const ChatAvatar & ignoreAvatar);
virtual void OnAddRoomModerator (const unsigned int nSequenceID, const std::string & track, const unsigned int nResultCode, const ChatRoom & room, const unsigned int nRequestingAvatarUID, const ChatAvatar & moderator);
virtual void OnCreateRoom (const unsigned int sequence, const std::string & track, const unsigned int nResultCode, const ChatRoom & room);
virtual void OnDestroyRoom (const unsigned int nSequenceID, const std::string & track, const unsigned int nResultCode, const ChatRoom & room, const std::string & strCharacterName, const std::string & strGameServerName, const std::string & strGameCode);
virtual void OnDisconnectAvatar (const std::string & track, const unsigned int nResultCode, const ChatAvatar & toAvatar);
virtual void OnDisconnectAvatarNotify (const ChatAvatar & toAvatar);
virtual void OnEnterRoom (const unsigned int nSequenceID, const std::string & track, const unsigned int nResultCode, const ChatRoom & room, const ChatAvatar & avatar);
virtual void OnLeaveRoom (const unsigned int nSequenceID, const std::string & track, const unsigned int nResultCode, const ChatRoom & room, const ChatAvatar & avatar);
virtual void OnReceiveInstantMessage (const ChatAvatar & toAvatar, const ChatAvatar & fromAvatar, const Unicode::String & ustrMessage, const Unicode::String & oob);
virtual void OnReceivePersistentMessage (const unsigned int nSequenceID, const std::string & track, const unsigned int nResultCode, const ChatPersistentMessage & message);
virtual void OnReceivePersistentMessageHeader (const ChatPersistentMessageHeader & header);
virtual void OnReceivePersistentMessageHeaders (const unsigned int nSequenceID, const std::string & track, const unsigned int nResultCode, const ChatAvatar & toAvatar, const std::vector<ChatPersistentMessageHeader> & headers);
virtual void OnReceiveRoomMessage (const unsigned int nSequenceID, const ChatRoom & room, const std::string & strFromCharacterName, const std::string & strFromGameServerName, const std::string & strFromGameCode, const Unicode::String & ustrMessage, const Unicode::String & outOfBand, unsigned messageID);
virtual void OnConnect (const unsigned int resultCode);
virtual void OnReceiveRooms (const std::string & track, const unsigned int nResultCode, const std::vector<ChatRoom*> & rooms);
virtual void OnRemoveRoomModerator (const unsigned int nSequenceID, const std::string & track, const unsigned int nResultCode, const ChatRoom & room, const unsigned int nRequestingAvatarUID, const ChatAvatar & moderator);
virtual void OnSendInstantMessage (const unsigned int nSequenceID, const std::string & track, const unsigned int nResultCode, const ChatAvatar & sendingAvatar);
virtual void OnSendPersistentMessage (const unsigned int nSequenceID, const std::string & track, const unsigned int nResultCode, const ChatAvatar& sendingAvatar);
virtual void OnSendRoomMessage (const unsigned int sequence, const std::string & track, const unsigned int resultCode);
virtual void OnUpdateFriendStatus (const ChatAvatar & toAvatar, const ChatAvatar & fromAvatar, const bool bIsConnected);
virtual void OnReceiveRoomInvitation (const std::string & strRoomName, const ChatAvatar & invitorAvatar, const ChatAvatar & inviteeAvatar);
virtual void OnSendRoomInvitation (const unsigned int sequence, const std::string & track, const unsigned int resultCode, const ChatRoom & room, const bool isOnline, const ChatAvatar & invitor, const ChatAvatar & invitee);
const ChatServerRoomOwner * getRoomByName (const std::string & roomName) const;
void disconnectPlayer (const ChatAvatarId & avatarId);
void queryRoom (const NetworkId & id, ConnectionServerConnection * connection, const unsigned int sequenceId, const std::string & roomName);
void queryRoom (const NetworkId & id, ConnectionServerConnection * connection, const unsigned int sequenceId, const unsigned int roomId);
void requestRoomList (const NetworkId & id, ConnectionServerConnection * connection);
void sendMessageToAllAvatars (const GameNetworkMessage & message);
bool sendMessageToPendingAvatar(const ChatAvatarId &id, const GameNetworkMessage &message);
private:
void sendMessageToAvatar (const ChatAvatar & avatar, const GameNetworkMessage & message);
void sendMessageToAvatar (const ChatAvatarId & avatar, const GameNetworkMessage & message);
private:
ChatInterface & operator = (const ChatInterface & rhs);
ChatInterface(const ChatInterface & source);
std::hash_map<std::string, NetworkId> pendingAvatars;
std::hash_map<NetworkId, std::vector<Archive::ByteStream>, NetworkId::Hash > deferredChatMessages;
std::hash_map<std::string, ChatServerRoomOwner> roomList;
std::map<ChatAvatarId, ChatServerAvatarOwner *> avatarMap;
time_t lastRoomCheck;
}; //lint !e1712 default constructor not defined for class
#endif
std::string toLower(const std::string & source);
std::string toUpper(const std::string & source);
void makeRoomData(const ChatRoom & room, ChatRoomData & roomData);