newer standards prefer nullptr over NULL - this is most of them but there are others too

This commit is contained in:
DarthArgus
2016-02-15 00:07:31 -06:00
parent 6bb5137dc4
commit 03dc62efba
937 changed files with 14983 additions and 14983 deletions
@@ -162,7 +162,7 @@ void ChatServerNamespace::cleanChatLog()
//-----------------------------------------------------------------------
ChatServer *ChatServer::m_instance = NULL;
ChatServer *ChatServer::m_instance = nullptr;
#include <stdio.h>
@@ -250,7 +250,7 @@ if ((t3 - t2) > (1000 * 5))
static Unicode::String wideFilter = Unicode::narrowToWide("");
static ChatUnicodeString swgNode(wideSWG.data(), wideSWG.size());
static ChatUnicodeString filter(wideFilter.data(), wideFilter.size());
instance().chatInterface->RequestGetRoomSummaries(swgNode, filter, NULL);
instance().chatInterface->RequestGetRoomSummaries(swgNode, filter, nullptr);
}
++i;
@@ -286,7 +286,7 @@ gameService(0),
planetService(),
ownerSystem(0),
systemAvatarId("SWG", ConfigChatServer::getClusterName(), "SYSTEM"),
customerServiceServerConnection(NULL),
customerServiceServerConnection(nullptr),
m_gameServerConnectionRegistry(),
m_voiceChatIdMap()
{
@@ -452,7 +452,7 @@ void ChatServer::setOwnerSystem(const ChatAvatar * o)
Connection *connection = safe_cast<Connection *>(instance().centralServerConnection);
if (connection != NULL)
if (connection != nullptr)
{
connection->send(bs, true);
}
@@ -618,7 +618,7 @@ const ChatAvatar * ChatServer::getAvatarByNetworkId(const NetworkId & id)
{
if (id.getValue() == 0)
{
return NULL;
return nullptr;
}
const ChatAvatar * result = 0;
ChatAvatarList::const_iterator f = instance().chatAvatars.find(id);
@@ -635,7 +635,7 @@ ChatServer::AvatarExtendedData * ChatServer::getAvatarExtendedDataByNetworkId(co
{
if (id.getValue() == 0)
{
return NULL;
return nullptr;
}
ChatServer::AvatarExtendedData * result = 0;
ChatAvatarList::iterator f = instance().chatAvatars.find(id);
@@ -783,7 +783,7 @@ void ChatServer::addFriend(const NetworkId & id, const unsigned int sequence, co
unsigned track = instance().chatInterface->RequestAddFriend(from, ChatUnicodeString(friendName.data(), friendName.length()),
ChatUnicodeString(friendAddress.data(), friendAddress.length()),
false, NULL);
false, nullptr);
instance().pendingRequests[track] = id;
}
else
@@ -810,7 +810,7 @@ void ChatServer::removeFriend(const NetworkId & id, const unsigned int sequence,
splitChatAvatarId(friendId, friendName, friendAddress);
unsigned track = instance().chatInterface->RequestRemoveFriend(from, ChatUnicodeString(friendName.data(), friendName.length()),
ChatUnicodeString(friendAddress.data(), friendAddress.length()), NULL);
ChatUnicodeString(friendAddress.data(), friendAddress.length()), nullptr);
instance().pendingRequests[track] = id;
}
else
@@ -829,7 +829,7 @@ void ChatServer::getFriendsList(const ChatAvatarId &characterName)
const ChatAvatar *avatar = getAvatarByNetworkId(id);
if (avatar)
{
unsigned track = instance().chatInterface->RequestFriendStatus(avatar, NULL);
unsigned track = instance().chatInterface->RequestFriendStatus(avatar, nullptr);
instance().pendingRequests[track] = id;
}
else
@@ -857,7 +857,7 @@ void ChatServer::addIgnore(const NetworkId & id, const unsigned int sequence, co
unsigned track = instance().chatInterface->RequestAddIgnore(from, ChatUnicodeString(ignoreName.data(), ignoreName.length()),
ChatUnicodeString(ignoreAddress.data(), ignoreAddress.length()),
NULL);
nullptr);
instance().pendingRequests[track] = id;
}
else
@@ -884,7 +884,7 @@ void ChatServer::removeIgnore(const NetworkId & id, const unsigned int sequence,
splitChatAvatarId(ignoreId, ignoreName, ignoreAddress);
unsigned track = instance().chatInterface->RequestRemoveIgnore(from, ChatUnicodeString(ignoreName.data(), ignoreName.length()),
ChatUnicodeString(ignoreAddress.data(), ignoreAddress.length()), NULL);
ChatUnicodeString(ignoreAddress.data(), ignoreAddress.length()), nullptr);
instance().pendingRequests[track] = id;
}
else
@@ -905,7 +905,7 @@ void ChatServer::getIgnoreList(const ChatAvatarId &characterName)
if (avatar)
{
unsigned track = instance().chatInterface->RequestIgnoreStatus(avatar, NULL);
unsigned track = instance().chatInterface->RequestIgnoreStatus(avatar, nullptr);
instance().pendingRequests[track] = id;
}
else
@@ -1160,7 +1160,7 @@ void ChatServer::createRoom(const NetworkId & id, const unsigned int sequence, c
{
roomAttr |= ROOMATTR_PRIVATE;
}
if (isSystemOwner && (strstr(roomName.c_str(), "system") != NULL))
if (isSystemOwner && (strstr(roomName.c_str(), "system") != nullptr))
{
roomAttr |= ROOMATTR_PERSISTENT;
}
@@ -1193,7 +1193,7 @@ void ChatServer::deleteAllPersistentMessages(const NetworkId &sourceNetworkId, c
ChatAvatar const *avatar = getAvatarByNetworkId(targetNetworkId);
if (avatar != NULL)
if (avatar != nullptr)
{
{
NetworkId *tmpNetworkId = new NetworkId(sourceNetworkId);
@@ -1225,7 +1225,7 @@ void ChatServer::deletePersistentMessage(const NetworkId &id, const unsigned int
const ChatAvatar *avatar = getAvatarByNetworkId(id);
if (avatar)
{
instance().chatInterface->RequestUpdatePersistentMessage(avatar, messageId, PERSISTENT_DELETED, NULL);
instance().chatInterface->RequestUpdatePersistentMessage(avatar, messageId, PERSISTENT_DELETED, nullptr);
}
}
@@ -1290,10 +1290,10 @@ void ChatServer::destroyRoom(const std::string & roomName)
{
ChatServer::fileLog(s_enableChatRoomLogs, "ChatServer", "destroyRoom() roomName(%s)", roomName.c_str());
if ((strstr(roomName.c_str(), ConfigChatServer::getClusterName()) != NULL) ||
if ((strstr(roomName.c_str(), ConfigChatServer::getClusterName()) != nullptr) ||
(strstr(roomName.c_str(), toLower(std::string(ConfigChatServer::getClusterName() ) ).c_str() ) ))
{
if ((strstr(roomName.c_str(), "GroupChat") != NULL) || (strstr(roomName.c_str(), "groupchat") != NULL))
if ((strstr(roomName.c_str(), "GroupChat") != nullptr) || (strstr(roomName.c_str(), "groupchat") != nullptr))
{
size_t pos = roomName.rfind(".");
if (pos != roomName.npos)
@@ -1311,7 +1311,7 @@ void ChatServer::destroyRoom(const std::string & roomName)
const ChatServerRoomOwner *owner = instance().chatInterface->getRoomOwner(roomName);
if (!instance().ownerSystem)
{
DEBUG_WARNING(true, ("Chat ownerSystem is NULL"));
DEBUG_WARNING(true, ("Chat ownerSystem is nullptr"));
return;
}
if (owner)
@@ -1331,7 +1331,7 @@ void ChatServer::disconnectAvatar(const ChatAvatar & avatar)
if (&avatar == instance().ownerSystem)
{
instance().ownerSystem = NULL;
instance().ownerSystem = nullptr;
}
ChatAvatarList::iterator i;
for(i = instance().chatAvatars.begin(); i != instance().chatAvatars.end(); ++i)
@@ -1423,7 +1423,7 @@ void ChatServer::enterRoom(const ChatAvatarId & id, const std::string & roomName
const ChatAvatar *avatar = getAvatarByNetworkId(getNetworkIdByAvatarId(id));
if (room && avatar)
{
instance().chatInterface->RequestEnterRoom(avatar, room->getAddress(), NULL);
instance().chatInterface->RequestEnterRoom(avatar, room->getAddress(), nullptr);
}
else
{
@@ -1450,7 +1450,7 @@ void ChatServer::putSystemAvatarInRoom(const std::string & roomName)
const ChatServerRoomOwner *room = instance().chatInterface->getRoomOwner(roomName);
if (room && instance().ownerSystem)
{
instance().chatInterface->RequestEnterRoom(instance().ownerSystem, room->getAddress(), NULL);
instance().chatInterface->RequestEnterRoom(instance().ownerSystem, room->getAddress(), nullptr);
}
}
@@ -1619,7 +1619,7 @@ void ChatServer::invite(const NetworkId & id, const ChatAvatarId & avatarId, con
ChatServer::fileLog(s_enableChatRoomLogs, "ChatServer", "invite() id(%s) avatar(%s) roomName(%s)", id.getValueString().c_str(), avatarId.getFullName().c_str(), roomName.c_str());
// Try to get an invitor
ChatAvatar const * invitor = NULL;
ChatAvatar const * invitor = nullptr;
if (id != NetworkId::cms_invalid)
{
invitor = getAvatarByNetworkId(id);
@@ -1738,7 +1738,7 @@ void ChatServer::inviteGroupMembers(const NetworkId & id, const ChatAvatarId & a
void ChatServer::removeSystemAvatarFromRoom(const ChatRoom *room)
{
ChatServer::fileLog(s_enableChatRoomLogs, "ChatServer", "removeSystemAvatarFromRoom() room(%s)", (room != NULL) ? toNarrowString(room->getRoomName()).c_str() : "NULL");
ChatServer::fileLog(s_enableChatRoomLogs, "ChatServer", "removeSystemAvatarFromRoom() room(%s)", (room != nullptr) ? toNarrowString(room->getRoomName()).c_str() : "nullptr");
if (!room || !instance().ownerSystem)
{
@@ -1754,7 +1754,7 @@ void ChatServer::removeSystemAvatarFromRoom(const ChatRoom *room)
}
}
instance().chatInterface->RequestLeaveRoom(instance().ownerSystem, room->getAddress(), NULL);
instance().chatInterface->RequestLeaveRoom(instance().ownerSystem, room->getAddress(), nullptr);
}
//-----------------------------------------------------------------------
@@ -1991,7 +1991,7 @@ void ChatServer::sendInstantMessage(const ChatAvatarId & from, const ChatAvatarI
const NetworkId &toNetworkId = getNetworkIdByAvatarId(to);
const ChatAvatar * toAvatar = getAvatarByNetworkId(toNetworkId);
if (toAvatar != NULL)
if (toAvatar != nullptr)
{
ChatServer::fileLog(false, "ChatServer", "sendInstantMessage() resolved tell locally");
@@ -2022,7 +2022,7 @@ void ChatServer::sendInstantMessage(const ChatAvatarId & from, const ChatAvatarI
IGNORE_RETURN(instance().chatInterface->RequestSendInstantMessage(fromAvatar,
ChatUnicodeString(friendName.data(), friendName.size()),
ChatUnicodeString(friendAddress.data(), friendAddress.size()),
ChatUnicodeString(message.data(), message.size()), ChatUnicodeString(outOfBand.data(), outOfBand.size()), NULL));
ChatUnicodeString(message.data(), message.size()), ChatUnicodeString(outOfBand.data(), outOfBand.size()), nullptr));
}
}
}
@@ -2054,7 +2054,7 @@ void ChatServer::sendInstantMessage(const NetworkId & fromId, const unsigned int
{
return;
}
else if (::time(NULL) < aed->unsquelchTime) // still in squelch period
else if (::time(nullptr) < aed->unsquelchTime) // still in squelch period
{
return;
}
@@ -2076,14 +2076,14 @@ void ChatServer::sendInstantMessage(const NetworkId & fromId, const unsigned int
Unicode::String wideFrom;
Unicode::String wideTo;
if (from != NULL)
if (from != nullptr)
{
makeAvatarId(*from, fromAvatarId);
wideFrom = (Unicode::narrowToWide(fromAvatarId.getFullName()));
}
ChatAvatarId toAvatarId;
if (toAvatar != NULL)
if (toAvatar != nullptr)
{
ChatServer::fileLog(false, "ChatServer", "sendInstantMessage() resolved tell locally");
@@ -2158,7 +2158,7 @@ void ChatServer::sendPersistentMessage(const ChatAvatarId & from, const ChatAvat
ChatUnicodeString(subject.data(), subject.size()),
ChatUnicodeString(message.data(), message.size()),
ChatUnicodeString(oob.data(), oob.size()),
NULL
nullptr
);
Unicode::String log;
@@ -2187,7 +2187,7 @@ void ChatServer::sendPersistentMessage(const NetworkId & fromId, const unsigned
// to.cluster.c_str(), to.name.c_str());
UNREF(sequenceId);
ChatServer::AvatarExtendedData * aed = getAvatarExtendedDataByNetworkId(fromId);
const ChatAvatar * from = (aed ? &(aed->chatAvatar) : NULL);
const ChatAvatar * from = (aed ? &(aed->chatAvatar) : nullptr);
if(from)
{
// see if player is squelched
@@ -2197,7 +2197,7 @@ void ChatServer::sendPersistentMessage(const NetworkId & fromId, const unsigned
{
return;
}
else if (::time(NULL) < aed->unsquelchTime) // still in squelch period
else if (::time(nullptr) < aed->unsquelchTime) // still in squelch period
{
return;
}
@@ -2225,7 +2225,7 @@ void ChatServer::sendPersistentMessage(const NetworkId & fromId, const unsigned
ChatAvatarId fromAvatarId;
if (from != NULL)
if (from != nullptr)
{
makeAvatarId(*from, fromAvatarId);
}
@@ -2255,7 +2255,7 @@ void ChatServer::sendRoomMessage(const ChatAvatarId &id, const std::string & roo
if (!instance().ownerSystem)
{
DEBUG_WARNING(true, ("Chat ownerSystem is NULL"));
DEBUG_WARNING(true, ("Chat ownerSystem is nullptr"));
return;
}
// get room id
@@ -2265,7 +2265,7 @@ void ChatServer::sendRoomMessage(const ChatAvatarId &id, const std::string & roo
{
const ChatAvatar *sender = instance().ownerSystem;
IGNORE_RETURN(instance().chatInterface->RequestSendRoomMessage(sender, (*f).second.getAddress(), ChatUnicodeString(msg.data(), msg.size()), ChatUnicodeString(oob.data(), oob.size()), NULL));
IGNORE_RETURN(instance().chatInterface->RequestSendRoomMessage(sender, (*f).second.getAddress(), ChatUnicodeString(msg.data(), msg.size()), ChatUnicodeString(oob.data(), oob.size()), nullptr));
}
}
}
@@ -2280,7 +2280,7 @@ void ChatServer::sendRoomMessage(const NetworkId & id, const unsigned int sequen
UNREF(sequence);
ChatServer::AvatarExtendedData * aed = getAvatarExtendedDataByNetworkId(id);
const ChatAvatar * sender = (aed ? &(aed->chatAvatar) : NULL);
const ChatAvatar * sender = (aed ? &(aed->chatAvatar) : nullptr);
const ChatServerRoomOwner *room = instance().chatInterface->getRoomOwner(roomId);
if(sender && room)
{
@@ -2296,7 +2296,7 @@ void ChatServer::sendRoomMessage(const NetworkId & id, const unsigned int sequen
aed->nonSpatialCharCount += msg.size();
// sync chat character count with game server
timeNow = ::time(NULL);
timeNow = ::time(nullptr);
if ((timeNow > aed->chatSpamNextTimeToSyncWithGameServer) || (timeNow > aed->chatSpamTimeEndInterval))
{
GenericValueTypeMessage<std::pair<std::pair<NetworkId, int>, std::pair<int, int> > > chatStatistics("ChatStatisticsCS", std::make_pair(std::make_pair(id, static_cast<int>(aed->chatSpamTimeEndInterval)), std::make_pair(aed->spatialCharCount, aed->nonSpatialCharCount)));
@@ -2322,7 +2322,7 @@ void ChatServer::sendRoomMessage(const NetworkId & id, const unsigned int sequen
allowToSpeak = false;
squelched = true;
}
else if (::time(NULL) < aed->unsquelchTime) // still in squelch period
else if (::time(nullptr) < aed->unsquelchTime) // still in squelch period
{
allowToSpeak = false;
squelched = true;
@@ -2393,7 +2393,7 @@ void ChatServer::sendStandardRoomMessage(const ChatAvatarId &senderId, const std
}
if (sender)
{
IGNORE_RETURN(instance().chatInterface->RequestSendRoomMessage(sender, (*f).second.getAddress(), ChatUnicodeString(msg.data(), msg.size()), ChatUnicodeString(oob.data(), oob.size()), NULL));
IGNORE_RETURN(instance().chatInterface->RequestSendRoomMessage(sender, (*f).second.getAddress(), ChatUnicodeString(msg.data(), msg.size()), ChatUnicodeString(oob.data(), oob.size()), nullptr));
}
}
}
@@ -2505,7 +2505,7 @@ std::string ChatServer::getFullChatAvatarName(ChatAvatar const *chatAvatar)
{
std::string result;
if (chatAvatar != NULL)
if (chatAvatar != nullptr)
{
result += toNarrowString(chatAvatar->getName());
result += '.';
@@ -2513,7 +2513,7 @@ std::string ChatServer::getFullChatAvatarName(ChatAvatar const *chatAvatar)
}
else
{
result = "NULL";
result = "nullptr";
}
return result;
@@ -2539,7 +2539,7 @@ std::string ChatServer::getConnectionAddress(Connection const *connection)
{
std::string result;
if (connection != NULL)
if (connection != nullptr)
{
char text[256];
snprintf(text, sizeof(text), "%s:%d", connection->getRemoteAddress().c_str(), connection->getRemotePort());
@@ -2547,7 +2547,7 @@ std::string ChatServer::getConnectionAddress(Connection const *connection)
}
else
{
result = "NULL";
result = "nullptr";
}
return result;
@@ -2566,13 +2566,13 @@ Unicode::String ChatServer::getChatRoomName(ChatRoom const *chatRoom)
{
Unicode::String result;
if (chatRoom != NULL)
if (chatRoom != nullptr)
{
result = toUnicodeString(chatRoom->getRoomName());
}
else
{
result = Unicode::narrowToWide("NULL");
result = Unicode::narrowToWide("nullptr");
}
return result;
@@ -2582,12 +2582,12 @@ Unicode::String ChatServer::getChatRoomName(ChatRoom const *chatRoom)
void ChatServer::clearCustomerServiceServerConnection()
{
if (instance().customerServiceServerConnection != NULL)
if (instance().customerServiceServerConnection != nullptr)
{
instance().customerServiceServerConnection->disconnect();
}
instance().customerServiceServerConnection = NULL;
instance().customerServiceServerConnection = nullptr;
}
// ----------------------------------------------------------------------
@@ -2596,7 +2596,7 @@ void ChatServer::connectToCustomerServiceServer(const std::string &address, cons
{
//DEBUG_REPORT_LOG(true, ("***ChatServer::connectToCustomerServiceServer() address(%s) port(%d)\n", address.c_str(), port));
if (instance().customerServiceServerConnection != NULL)
if (instance().customerServiceServerConnection != nullptr)
{
instance().customerServiceServerConnection->disconnect();
}
@@ -2670,7 +2670,7 @@ bool ChatServer::isValidChatAvatarName(Unicode::String const &chatAvatarName)
void ChatServer::logChatMessage(Unicode::String const &logPlayer, Unicode::String const &fromPlayer, Unicode::String const &toPlayer, Unicode::String const &text, Unicode::String const &channel)
{
DEBUG_WARNING(toPlayer.empty(), ("toPlayer is NULL"));
DEBUG_WARNING(toPlayer.empty(), ("toPlayer is nullptr"));
Unicode::String lowerLogPlayer(Unicode::toLower(logPlayer));
Unicode::String lowerFromPlayer(Unicode::toLower(fromPlayer));
@@ -2760,7 +2760,7 @@ void ChatServer::requestTransferAvatar(const TransferCharacterData & request)
ChatAvatarId destinationAvatar("SWG", destination, request.getDestinationCharacterName());
instance().chatInterface->RequestTransferAvatar(request.getSourceStationId(), makeChatUnicodeString(sourceAvatar.getName()), makeChatUnicodeString(sourceAvatar.getAPIAddress()), request.getDestinationStationId(), makeChatUnicodeString(destinationAvatar.getName()), makeChatUnicodeString(destinationAvatar.getAPIAddress()), true, NULL);
instance().chatInterface->RequestTransferAvatar(request.getSourceStationId(), makeChatUnicodeString(sourceAvatar.getName()), makeChatUnicodeString(sourceAvatar.getAPIAddress()), request.getDestinationStationId(), makeChatUnicodeString(destinationAvatar.getName()), makeChatUnicodeString(destinationAvatar.getAPIAddress()), true, nullptr);
}
}
@@ -2845,7 +2845,7 @@ void ChatServer::handleChatStatisticsFromGameServer(NetworkId const & character,
// non-spatial chat to report to the game server
else if (aed->nonSpatialCharCount != nonSpatialNumCharacters)
{
time_t const timeNow = ::time(NULL);
time_t const timeNow = ::time(nullptr);
if (timeNow > aed->chatSpamNextTimeToSyncWithGameServer)
{
GenericValueTypeMessage<std::pair<std::pair<NetworkId, int>, std::pair<int, int> > > chatStatistics("ChatStatisticsCS", std::make_pair(std::make_pair(character, static_cast<int>(aed->chatSpamTimeEndInterval)), std::make_pair(aed->spatialCharCount, aed->nonSpatialCharCount)));
@@ -2904,7 +2904,7 @@ void ChatServer::sendToGameServerById(unsigned const connectionId, GameNetworkMe
GameServerConnection *ChatServer::getGameServerConnectionFromId(unsigned int sequence)
{
GameServerConnection * result = NULL;
GameServerConnection * result = nullptr;
std::unordered_map<unsigned int, GameServerConnection *>::iterator f = m_gameServerConnectionRegistry.find(sequence);
if(f != m_gameServerConnectionRegistry.end())
{