newer standards prefer nullptr over NULL - this is most of them but there are others too

This commit is contained in:
DarthArgus
2016-02-15 00:07:31 -06:00
parent 6bb5137dc4
commit 03dc62efba
937 changed files with 14983 additions and 14983 deletions
@@ -82,7 +82,7 @@ m_canCreateRegularCharacter(false),
m_canCreateJediCharacter(false),
m_hasRequestedCharacterCreate(false),
m_hasCreatedCharacter(false),
m_pendingCharacterCreate(NULL),
m_pendingCharacterCreate(nullptr),
m_canSkipTutorial(false),
m_characterId(NetworkId::cms_invalid),
m_characterName(),
@@ -144,7 +144,7 @@ ClientConnection::~ClientConnection()
{
hasBeenKicked = m_client->hasBeenKicked();
delete m_client;
m_client = NULL;
m_client = nullptr;
}
// tell Session to stop recording play time for the character
@@ -177,7 +177,7 @@ ClientConnection::~ClientConnection()
m_pendingChatQueryRoomRequests.clear();
delete m_pendingCharacterCreate;
m_pendingCharacterCreate = NULL;
m_pendingCharacterCreate = nullptr;
}
@@ -202,7 +202,7 @@ std::string ClientConnection::getPlayTimeDuration() const
int playTimeDuration = 0;
if (m_startPlayTime > 0)
playTimeDuration = static_cast<int>(::time(NULL) - m_startPlayTime);
playTimeDuration = static_cast<int>(::time(nullptr) - m_startPlayTime);
return CalendarTime::convertSecondsToHMS(static_cast<unsigned int>(playTimeDuration));
}
@@ -214,7 +214,7 @@ std::string ClientConnection::getActivePlayTimeDuration() const
int activePlayTimeDuration = static_cast<int>(m_activePlayTimeDuration);
if (m_lastActiveTime > 0)
activePlayTimeDuration += static_cast<int>(::time(NULL) - m_lastActiveTime);
activePlayTimeDuration += static_cast<int>(::time(nullptr) - m_lastActiveTime);
return CalendarTime::convertSecondsToHMS(static_cast<unsigned int>(activePlayTimeDuration));
}
@@ -226,7 +226,7 @@ std::string ClientConnection::getCurrentActivePlayTimeDuration() const
int activePlayTimeDuration = 0;
if (m_lastActiveTime > 0)
activePlayTimeDuration = static_cast<int>(::time(NULL) - m_lastActiveTime);
activePlayTimeDuration = static_cast<int>(::time(nullptr) - m_lastActiveTime);
return CalendarTime::convertSecondsToHMS(static_cast<unsigned int>(activePlayTimeDuration));
}
@@ -400,7 +400,7 @@ void ClientConnection::handleClientIdMessage(const ClientIdMsg& msg)
std::hash<std::string> h;
m_suid = h(m_accountName.c_str());
}
onValidateClient(m_suid, m_accountName, m_isSecure, NULL, ConfigConnectionServer::getDefaultGameFeatures(), ConfigConnectionServer::getDefaultSubscriptionFeatures(), 0, 0, 0, 0, ConfigConnectionServer::getFakeBuddyPoints());
onValidateClient(m_suid, m_accountName, m_isSecure, nullptr, ConfigConnectionServer::getDefaultGameFeatures(), ConfigConnectionServer::getDefaultSubscriptionFeatures(), 0, 0, 0, 0, ConfigConnectionServer::getFakeBuddyPoints());
}
}
else
@@ -452,7 +452,7 @@ void ClientConnection::onIdValidated(bool canLogin, bool canCreateRegularCharact
}
delete m_pendingCharacterCreate;
m_pendingCharacterCreate = NULL;
m_pendingCharacterCreate = nullptr;
return;
}
@@ -683,7 +683,7 @@ void ClientConnection::onReceive(const Archive::ByteStream & message)
}
else
{
ConnectionServer::dropClient(this, "m_client is null while receiving a message!");
ConnectionServer::dropClient(this, "m_client is nullptr while receiving a message!");
disconnect();
}
}
@@ -796,7 +796,7 @@ void ClientConnection::onReceive(const Archive::ByteStream & message)
}
else
{
ConnectionServer::dropClient(this, "m_client is null while receiving a message!");
ConnectionServer::dropClient(this, "m_client is nullptr while receiving a message!");
disconnect();
}
}
@@ -839,7 +839,7 @@ void ClientConnection::onReceive(const Archive::ByteStream & message)
}
else
{
ConnectionServer::dropClient(this, "m_client is null while receiving a message!");
ConnectionServer::dropClient(this, "m_client is nullptr while receiving a message!");
disconnect();
}
}
@@ -865,7 +865,7 @@ void ClientConnection::onReceive(const Archive::ByteStream & message)
//DEBUG_REPORT_LOG(true, ("CONSRV::CS - suid: %i\n", getSUID()));
if (customerServiceConnection != NULL)
if (customerServiceConnection != nullptr)
{
static std::vector<NetworkId> v;
v.clear();
@@ -935,7 +935,7 @@ void ClientConnection::onReceive(const Archive::ByteStream & message)
}
else
{
ConnectionServer::dropClient(this, "m_client is null while receiving a message!");
ConnectionServer::dropClient(this, "m_client is nullptr while receiving a message!");
disconnect();
}
}
@@ -951,7 +951,7 @@ void ClientConnection::onReceive(const Archive::ByteStream & message)
if (m_lastActiveTime > 0)
{
// record the amount of active time
m_activePlayTimeDuration += static_cast<unsigned long>(::time(NULL) - m_lastActiveTime);
m_activePlayTimeDuration += static_cast<unsigned long>(::time(nullptr) - m_lastActiveTime);
// tell Session to stop recording play time for the character
if (ConnectionServer::getSessionApiClient() && ConfigConnectionServer::getSessionRecordPlayTime())
@@ -988,7 +988,7 @@ void ClientConnection::onReceive(const Archive::ByteStream & message)
if (m_lastActiveTime == 0)
{
// record the time client went active
m_lastActiveTime = ::time(NULL);
m_lastActiveTime = ::time(nullptr);
// tell Session to start recording play time for the character
if (ConnectionServer::getSessionApiClient() && ConfigConnectionServer::getSessionRecordPlayTime())
@@ -1616,7 +1616,7 @@ void ClientConnection::onValidateClient (uint32 suid, const std::string & userna
}
// tell client the server-side game and subscription feature bits and which ConnectionServer we are and the current server Epoch time
GenericValueTypeMessage<std::pair<std::pair<unsigned long, unsigned long>, std::pair<int, int32> > > const msgFeatureBits("AccountFeatureBits", std::make_pair(std::make_pair(gameFeatures, subscriptionFeatures), std::make_pair(ConfigConnectionServer::getConnectionServerNumber(), static_cast<int32>(::time(NULL)))));
GenericValueTypeMessage<std::pair<std::pair<unsigned long, unsigned long>, std::pair<int, int32> > > const msgFeatureBits("AccountFeatureBits", std::make_pair(std::make_pair(gameFeatures, subscriptionFeatures), std::make_pair(ConfigConnectionServer::getConnectionServerNumber(), static_cast<int32>(::time(nullptr)))));
send(msgFeatureBits, true);
std::string const gameFeaturesDescription = ClientGameFeature::getDescription(gameFeatures);