newer standards prefer nullptr over NULL - this is most of them but there are others too

This commit is contained in:
DarthArgus
2016-02-15 00:07:31 -06:00
parent 6bb5137dc4
commit 03dc62efba
937 changed files with 14983 additions and 14983 deletions
@@ -239,7 +239,7 @@ void GameServerMetricsData::updateData()
"Max: %s requested load on %s which has been pending for %s. Limit = %d.",
id.getValueString().c_str(),
CalendarTime::convertEpochToTimeStringLocal(oldestPendingLoadRequestTime).c_str(),
CalendarTime::convertSecondsToMS((int)::time(NULL) - oldestPendingLoadRequestTime).c_str(),
CalendarTime::convertSecondsToMS((int)::time(nullptr) - oldestPendingLoadRequestTime).c_str(),
GameServer::getPendingLoadRequestLimit()
);
else