newer standards prefer nullptr over NULL - this is most of them but there are others too

This commit is contained in:
DarthArgus
2016-02-15 00:07:31 -06:00
parent 6bb5137dc4
commit 03dc62efba
937 changed files with 14983 additions and 14983 deletions
@@ -39,7 +39,7 @@
#include <algorithm>
const SharedObjectTemplate * CellObject::m_defaultSharedTemplate = NULL;
const SharedObjectTemplate * CellObject::m_defaultSharedTemplate = nullptr;
// ======================================================================
@@ -99,13 +99,13 @@ const SharedObjectTemplate * CellObject::getDefaultSharedTemplate(void) const
{
static const ConstCharCrcLowerString templateName("object/cell/base/shared_cell_default.iff");
if (m_defaultSharedTemplate == NULL)
if (m_defaultSharedTemplate == nullptr)
{
m_defaultSharedTemplate = safe_cast<const SharedObjectTemplate *>(
ObjectTemplateList::fetch(templateName));
WARNING_STRICT_FATAL(m_defaultSharedTemplate == NULL, ("Cannot create "
WARNING_STRICT_FATAL(m_defaultSharedTemplate == nullptr, ("Cannot create "
"default shared object template %s", templateName.getString()));
if (m_defaultSharedTemplate != NULL)
if (m_defaultSharedTemplate != nullptr)
ExitChain::add (removeDefaultTemplate, "CellObject::removeDefaultTemplate");
}
return m_defaultSharedTemplate;
@@ -118,10 +118,10 @@ static const ConstCharCrcLowerString templateName("object/cell/base/shared_cell_
*/
void CellObject::removeDefaultTemplate(void)
{
if (m_defaultSharedTemplate != NULL)
if (m_defaultSharedTemplate != nullptr)
{
m_defaultSharedTemplate->releaseReference();
m_defaultSharedTemplate = NULL;
m_defaultSharedTemplate = nullptr;
}
} // CellObject::removeDefaultTemplate
@@ -161,7 +161,7 @@ void CellObject::endBaselines()
}
Object *container = ContainerInterface::getContainedByObject(*this);
PortalProperty *portalProperty = NULL;
PortalProperty *portalProperty = nullptr;
if (container)
{
portalProperty = container->getPortalProperty();
@@ -531,31 +531,31 @@ bool CellObject::isAllowed(CreatureObject const &who) const
bool CellObject::getClosestPathNodePos( const ServerObject & object, Vector & outPos ) const
{
const PathNode * closestNode = NULL;
const PathNode * closestNode = nullptr;
float closestDistance = 0;
const Vector objectPos = object.getPosition_w();
const CellProperty * cell = ContainerInterface::getCell(*this);
if (cell != NULL)
if (cell != nullptr)
{
const Floor * floor = cell->getFloor();
if (floor != NULL)
if (floor != nullptr)
{
const FloorMesh * mesh = floor->getFloorMesh();
if (mesh != NULL)
if (mesh != nullptr)
{
const PathGraph * path = safe_cast<const PathGraph *>(mesh->getPathGraph());
if (path != NULL)
if (path != nullptr)
{
int nodeCount = path->getNodeCount();
for (int i = 0; i < nodeCount; ++i)
{
const PathNode * node = path->getNode(i);
if (node != NULL)
if (node != nullptr)
{
float distance = objectPos.magnitudeBetweenSquared(
rotateTranslate_p2w(node->getPosition_p()));
if (closestNode == NULL || distance < closestDistance)
if (closestNode == nullptr || distance < closestDistance)
{
closestNode = node;
closestDistance = distance;
@@ -567,9 +567,9 @@ bool CellObject::getClosestPathNodePos( const ServerObject & object, Vector & ou
}
}
if (closestNode != NULL)
if (closestNode != nullptr)
outPos = closestNode->getPosition_p();
return closestNode != NULL;
return closestNode != nullptr;
}
// ----------------------------------------------------------------------
@@ -648,7 +648,7 @@ void CellObject::onContainerLostItem(ServerObject * destination, ServerObject& i
obj->getScriptObject()->trigAllScripts(Scripting::TRIG_LOST_ITEM, params);
BuildingObject * const b_obj = getOwnerBuilding();
if (b_obj && item.isPlayerControlled() && destination == NULL)
if (b_obj && item.isPlayerControlled() && destination == nullptr)
{
b_obj->lostPlayer(item);
}
@@ -772,8 +772,8 @@ CellObject * CellObject::getCellObject(NetworkId const & networkId)
CellObject * CellObject::asCellObject(Object * object)
{
ServerObject * const serverObject = (object != NULL) ? object->asServerObject() : NULL;
CellObject * const cellObject = (serverObject != NULL) ? serverObject->asCellObject() : NULL;
ServerObject * const serverObject = (object != nullptr) ? object->asServerObject() : nullptr;
CellObject * const cellObject = (serverObject != nullptr) ? serverObject->asCellObject() : nullptr;
return cellObject;
}
@@ -782,8 +782,8 @@ CellObject * CellObject::asCellObject(Object * object)
CellObject const * CellObject::asCellObject(Object const * object)
{
ServerObject const * const serverObject = (object != NULL) ? object->asServerObject() : NULL;
CellObject const * const cellObject = (serverObject != NULL) ? serverObject->asCellObject() : NULL;
ServerObject const * const serverObject = (object != nullptr) ? object->asServerObject() : nullptr;
CellObject const * const cellObject = (serverObject != nullptr) ? serverObject->asCellObject() : nullptr;
return cellObject;
}