newer standards prefer nullptr over NULL - this is most of them but there are others too

This commit is contained in:
DarthArgus
2016-02-15 00:07:31 -06:00
parent 6bb5137dc4
commit 03dc62efba
937 changed files with 14983 additions and 14983 deletions
@@ -127,7 +127,7 @@ jlong JNICALL ScriptMethodsPlayerAccountNamespace::getPlayerObject(JNIEnv *env,
jlong objId = 0;
ServerObject * creatureServerObject = NULL;
ServerObject * creatureServerObject = nullptr;
if (JavaLibrary::getObject(creature,creatureServerObject))
{
SlotId slot = SlotIdManager::findSlotId(ConstCharCrcLowerString("ghost"));
@@ -258,11 +258,11 @@ jobject JNICALL ScriptMethodsPlayerAccountNamespace::getAccountTimeData(JNIEnv *
const PlayerObject * player = PlayerCreatureController::getPlayerObject(
creature);
if (player == NULL)
if (player == nullptr)
return 0;
const Client * client = creature->getClient();
if (client == NULL)
if (client == nullptr)
return 0;
// get the values that came from Platform
@@ -463,7 +463,7 @@ jboolean JNICALL ScriptMethodsPlayerAccountNamespace::isAccountQualifiedForHouse
* @returns a dictionary that contains the following data in paralled arrays
* with the oldest CTS transaction first and the newest CTS transaction last
*
* @returns null if the character doesn't have any CTS history
* @returns nullptr if the character doesn't have any CTS history
*
* string[] character_name full name of the source character
* string[] cluster_name name of the source cluster
@@ -471,7 +471,7 @@ jboolean JNICALL ScriptMethodsPlayerAccountNamespace::isAccountQualifiedForHouse
*/
jobject JNICALL ScriptMethodsPlayerAccountNamespace::getCharacterCtsHistory(JNIEnv * env, jobject self, jlong player)
{
CreatureObject const * playerObject = NULL;
CreatureObject const * playerObject = nullptr;
if (!JavaLibrary::getObject(player, playerObject))
{
DEBUG_WARNING(true, ("JavaLibrary::getCharacterCtsHistory: bad player object"));
@@ -491,7 +491,7 @@ jobject JNICALL ScriptMethodsPlayerAccountNamespace::getCharacterCtsHistory(JNIE
if (i.getValue(ctsTransactionDetail))
{
Unicode::UnicodeStringVector tokens;
if (Unicode::tokenize(ctsTransactionDetail, tokens, NULL, NULL) && (tokens.size() >= 4))
if (Unicode::tokenize(ctsTransactionDetail, tokens, nullptr, nullptr) && (tokens.size() >= 4))
{
Unicode::String * characterName = new Unicode::String();
for (size_t i = 3, j = tokens.size(); i < j; ++i)
@@ -538,13 +538,13 @@ jobject JNICALL ScriptMethodsPlayerAccountNamespace::getCharacterCtsHistory(JNIE
* for the particular CTS source character that this character at one time transferred from
* with the oldest CTS transaction first and the newest CTS transaction last
*
* @returns null if the character doesn't have any retroactive CTS objvars history
* @returns nullptr if the character doesn't have any retroactive CTS objvars history
*/
jobjectArray JNICALL ScriptMethodsPlayerAccountNamespace::getCharacterRetroactiveCtsObjvars(JNIEnv * env, jobject self, jlong player)
{
std::vector<std::vector<std::pair<std::string, DynamicVariable> > const *> const & characterRetroactiveCtsObjvars = GameServer::getRetroactiveCtsHistoryObjvars(NetworkId(static_cast<NetworkId::NetworkIdType>(player)));
if (characterRetroactiveCtsObjvars.empty())
return NULL;
return nullptr;
LocalObjectArrayRefPtr results = createNewObjectArray(characterRetroactiveCtsObjvars.size(), JavaLibrary::getClsDictionary());
for (size_t i = 0, size = characterRetroactiveCtsObjvars.size(); i < size; ++i)
@@ -603,7 +603,7 @@ jobjectArray JNICALL ScriptMethodsPlayerAccountNamespace::qualifyForFreeCts(JNIE
// see if we can/should bypass the free CTS time restriction
if (!freeCtsInfo && ConfigServerGame::getAllowIgnoreFreeCtsTimeRestriction())
{
CreatureObject const * playerObject = NULL;
CreatureObject const * playerObject = nullptr;
if (JavaLibrary::getObject(player, playerObject) && playerObject && playerObject->getClient() && playerObject->getClient()->isGod())
{
freeCtsInfo = FreeCtsDataTable::getFreeCtsInfoForCharacter(characterCreateTime, GameServer::getInstance().getClusterName(), true);
@@ -615,7 +615,7 @@ jobjectArray JNICALL ScriptMethodsPlayerAccountNamespace::qualifyForFreeCts(JNIE
}
if (!freeCtsInfo || freeCtsInfo->targetCluster.empty())
return NULL;
return nullptr;
LocalObjectArrayRefPtr valueArray = createNewObjectArray(freeCtsInfo->targetCluster.size(), JavaLibrary::getClsString());
@@ -634,7 +634,7 @@ jobjectArray JNICALL ScriptMethodsPlayerAccountNamespace::qualifyForFreeCts(JNIE
*/
void JNICALL ScriptMethodsPlayerAccountNamespace::validateFreeCts(JNIEnv * /*env*/, jobject /*self*/, jlong player, jstring destinationGalaxy, jstring destinationCharacterName)
{
CreatureObject const * creatureObject = NULL;
CreatureObject const * creatureObject = nullptr;
if (!JavaLibrary::getObject(player, creatureObject) || !creatureObject)
{
DEBUG_WARNING(true, ("JavaLibrary::validateFreeCts: bad CreatureObject"));
@@ -674,7 +674,7 @@ void JNICALL ScriptMethodsPlayerAccountNamespace::validateFreeCts(JNIEnv * /*env
*/
void JNICALL ScriptMethodsPlayerAccountNamespace::performFreeCts(JNIEnv * /*env*/, jobject /*self*/, jlong player, jstring destinationGalaxy, jstring destinationCharacterName)
{
CreatureObject const * creatureObject = NULL;
CreatureObject const * creatureObject = nullptr;
if (!JavaLibrary::getObject(player, creatureObject) || !creatureObject)
{
DEBUG_WARNING(true, ("JavaLibrary::performFreeCts: bad CreatureObject"));
@@ -713,7 +713,7 @@ void JNICALL ScriptMethodsPlayerAccountNamespace::performFreeCts(JNIEnv * /*env*
*/
void JNICALL ScriptMethodsPlayerAccountNamespace::validateCts(JNIEnv * /*env*/, jobject /*self*/, jlong player, jstring destinationGalaxy, jstring destinationCharacterName)
{
CreatureObject const * creatureObject = NULL;
CreatureObject const * creatureObject = nullptr;
if (!JavaLibrary::getObject(player, creatureObject) || !creatureObject)
{
DEBUG_WARNING(true, ("JavaLibrary::validateCts: bad CreatureObject"));
@@ -753,7 +753,7 @@ void JNICALL ScriptMethodsPlayerAccountNamespace::validateCts(JNIEnv * /*env*/,
*/
void JNICALL ScriptMethodsPlayerAccountNamespace::performCts(JNIEnv * /*env*/, jobject /*self*/, jlong player, jstring destinationGalaxy, jstring destinationCharacterName)
{
CreatureObject const * creatureObject = NULL;
CreatureObject const * creatureObject = nullptr;
if (!JavaLibrary::getObject(player, creatureObject) || !creatureObject)
{
DEBUG_WARNING(true, ("JavaLibrary::performCts: bad CreatureObject"));
@@ -792,7 +792,7 @@ void JNICALL ScriptMethodsPlayerAccountNamespace::performCts(JNIEnv * /*env*/, j
*/
void JNICALL ScriptMethodsPlayerAccountNamespace::validateRenameCharacter(JNIEnv *env, jobject self, jlong player, jstring newName)
{
CreatureObject const * creatureObject = NULL;
CreatureObject const * creatureObject = nullptr;
if (!JavaLibrary::getObject(player, creatureObject) || !creatureObject)
{
DEBUG_WARNING(true, ("JavaLibrary::validateRenameCharacter: bad CreatureObject"));
@@ -819,7 +819,7 @@ void JNICALL ScriptMethodsPlayerAccountNamespace::validateRenameCharacter(JNIEnv
bool lastNameChangeOnly = false;
static Unicode::String const delimiters(Unicode::narrowToWide(" "));
Unicode::UnicodeStringVector newNameTokens;
if (!Unicode::tokenize(newNameString, newNameTokens, &delimiters, NULL))
if (!Unicode::tokenize(newNameString, newNameTokens, &delimiters, nullptr))
newNameTokens.clear();
size_t const newNameTokensCount = newNameTokens.size();
@@ -846,7 +846,7 @@ void JNICALL ScriptMethodsPlayerAccountNamespace::validateRenameCharacter(JNIEnv
{
Unicode::String const uniqueRandomName = NameManager::getInstance().generateUniqueRandomName(ConfigServerGame::getCharacterNameGeneratorDirectory(), creatureTemplate->getNameGeneratorType());
Unicode::UnicodeStringVector uniqueRandomNameTokens;
if (!Unicode::tokenize(uniqueRandomName, uniqueRandomNameTokens, &delimiters, NULL))
if (!Unicode::tokenize(uniqueRandomName, uniqueRandomNameTokens, &delimiters, nullptr))
uniqueRandomNameTokens.clear();
newNameString = ((uniqueRandomNameTokens.size() >= 1) ? uniqueRandomNameTokens[0] : delimiters) + delimiters + newNameTokens[1];
@@ -861,7 +861,7 @@ void JNICALL ScriptMethodsPlayerAccountNamespace::validateRenameCharacter(JNIEnv
params.addParam("@ui:name_declined_racially_inappropriate", "reason");
ScriptDictionaryPtr dictionary;
GameScriptObject::makeScriptDictionary(params, dictionary);
if (dictionary.get() != NULL)
if (dictionary.get() != nullptr)
{
dictionary->serialize();
MessageToQueue::getInstance().sendMessageToJava(creatureObject->getNetworkId(), "renameCharacterNameValidationFail", dictionary->getSerializedData(), 0, false);
@@ -879,7 +879,7 @@ void JNICALL ScriptMethodsPlayerAccountNamespace::validateRenameCharacter(JNIEnv
params.addParam(errorText.c_str(), "reason");
ScriptDictionaryPtr dictionary;
GameScriptObject::makeScriptDictionary(params, dictionary);
if (dictionary.get() != NULL)
if (dictionary.get() != nullptr)
{
dictionary->serialize();
MessageToQueue::getInstance().sendMessageToJava(creatureObject->getNetworkId(), "renameCharacterNameValidationFail", dictionary->getSerializedData(), 0, false);
@@ -906,7 +906,7 @@ void JNICALL ScriptMethodsPlayerAccountNamespace::validateRenameCharacter(JNIEnv
*/
void JNICALL ScriptMethodsPlayerAccountNamespace::renameCharacterReleaseNameReservation(JNIEnv *env, jobject self, jlong player)
{
CreatureObject const * creatureObject = NULL;
CreatureObject const * creatureObject = nullptr;
if (!JavaLibrary::getObject(player, creatureObject) || !creatureObject)
{
DEBUG_WARNING(true, ("JavaLibrary::renameCharacterReleaseNameReservation: bad CreatureObject"));
@@ -929,7 +929,7 @@ void JNICALL ScriptMethodsPlayerAccountNamespace::renameCharacterReleaseNameRese
*/
void JNICALL ScriptMethodsPlayerAccountNamespace::renameCharacter(JNIEnv *env, jobject self, jlong player, jstring newName)
{
CreatureObject const * creatureObject = NULL;
CreatureObject const * creatureObject = nullptr;
if (!JavaLibrary::getObject(player, creatureObject) || !creatureObject)
{
DEBUG_WARNING(true, ("JavaLibrary::renameCharacter: bad CreatureObject"));