attempt to remove (hopefully) unnecessary solaris and windows files; fix a couple potential leaks

This commit is contained in:
DarthArgus
2015-04-02 22:53:15 -05:00
parent b80bd0c99b
commit 15c8d0101b
240 changed files with 4 additions and 25664 deletions
@@ -1,60 +0,0 @@
// ======================================================================
//
// Gate.cpp
//
// Copyright 2001-2002 Sony Online Entertainment
// All Rights Reserved.
//
// ======================================================================
#include "sharedSynchronization/FirstSharedSynchronization.h"
#include "sharedSynchronization/Gate.h"
// ======================================================================
Gate::Gate(bool open)
{
handle = CreateEvent(0, true, open, 0);
DEBUG_FATAL(handle == NULL, ("CreateEvent failed"));
}
// ----------------------------------------------------------------------
Gate::~Gate()
{
CloseHandle(handle);
}
// ----------------------------------------------------------------------
void Gate::wait()
{
int errors = 0;
for (;;)
{
DWORD result = WaitForSingleObject(handle, INFINITE);
if (result == WAIT_OBJECT_0)
return;
++errors;
FATAL(errors >= 3, ("WaitForSingleObject failed multiple times"));
}
}
// ----------------------------------------------------------------------
void Gate::close()
{
const BOOL result = ResetEvent(handle);
FATAL(result == 0, ("ResetEvent failed"));
}
// ----------------------------------------------------------------------
void Gate::open()
{
const BOOL result = SetEvent(handle);
FATAL(result == 0, ("SetEvent failed"));
}
// ======================================================================