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https://bitbucket.org/theswgsource/src-1.2.git
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Added ConnectionServer project
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// ChatServerConnection.h
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// Copyright 2000-02, Sony Online Entertainment Inc., all rights reserved.
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// Author: Justin Randall
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#ifndef _INCLUDED_ChatServerConnection_H
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#define _INCLUDED_ChatServerConnection_H
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//-----------------------------------------------------------------------
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#include "serverUtility/ServerConnection.h"
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class Client;
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//-----------------------------------------------------------------------
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class ChatServerConnection : public ServerConnection
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{
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public:
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explicit ChatServerConnection(UdpConnectionMT *, TcpClient *);
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virtual ~ChatServerConnection();
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void addClient(Client *);
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void onConnectionClosed ();
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void onConnectionOpened ();
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void onReceive (const Archive::ByteStream &);
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void removeClient(Client *);
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const std::set<Client *> & getClients() const;
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private:
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ChatServerConnection();
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ChatServerConnection & operator = (const ChatServerConnection & rhs);
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ChatServerConnection(const ChatServerConnection & source);
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std::set<Client *> clients;
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};
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//-----------------------------------------------------------------------
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#endif // _INCLUDED_ChatServerConnection_H
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