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https://bitbucket.org/theswgsource/src-1.2.git
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Added TaskManager app
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// ConfigTaskManager.h
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// Copyright 2000-01, Sony Online Entertainment Inc., all rights reserved.
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// Author: Justin Randall
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#ifndef _ConfigTaskManager_H
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#define _ConfigTaskManager_H
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//-----------------------------------------------------------------------
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class ConfigTaskManager
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{
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public:
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struct Data
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{
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bool autoStart;
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const char * clusterName;
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bool verifyClusterName;
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int consoleConnectionPort;
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const char * consoleServiceBindInterface;
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unsigned long gameServerTimeout;
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const char * gameServiceBindInterface;
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int gameServicePort;
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const char * loginServerAddress;
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int loginServerTaskServicePort;
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float maximumLoad;
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float loadConnectionServer;
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float loadPlanetServer;
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float loadGameServer;
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bool publishMode;
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const char * rcFileName;
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bool restartCentral;
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int restartDelayCentralServer;
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int restartDelayLogServer;
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int restartDelayMetricsServer;
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int restartDelayCommoditiesServer;
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int restartDelayTransferServer;
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int taskManagerServicePort;
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const char * taskManagerServiceBindInterface;
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int maximumClockDriftToleranceSeconds;
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int systemTimeCheckIntervalSeconds;
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int clockDriftFatalIntervalSeconds;
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};
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static const bool getAutoStart ();
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static const char * getClusterName ();
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static const bool getVerifyClusterName ();
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static const uint16 getConsoleConnectionPort ();
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static const char * getConsoleServiceBindInterface ();
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static const char * getLoginServerAddress ();
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static const uint16 getLoginServerTaskServicePort ();
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static const bool getPublishMode();
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static const char * getRcFileName ();
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static bool getRestartCentral();
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static unsigned int getRestartDelayCentralServer ();
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static unsigned int getRestartDelayLogServer ();
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static unsigned int getRestartDelayMetricsServer ();
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static unsigned int getRestartDelayCommoditiesServer ();
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static unsigned int getRestartDelayTransferServer ();
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static unsigned long getGameServerTimeout ();
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static const char * getGameServiceBindInterface ();
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static uint16 getGameServicePort();
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static float getMaximumLoad ();
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static float getLoadConnectionServer ();
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static float getLoadPlanetServer ();
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static float getLoadGameServer ();
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static uint16 getTaskManagerServicePort();
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static const char * getTaskManagerServiceBindInterface();
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static int getMaximumClockDriftToleranceSeconds();
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static int getSystemTimeCheckIntervalSeconds();
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static int getClockDriftFatalIntervalSeconds();
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static void install ();
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static void remove ();
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static int getNumberOfEnvironmentVariables();
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static char const * getEnvironmentVariable(int index);
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private:
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static Data * data;
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};
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//-----------------------------------------------------------------------
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inline const bool ConfigTaskManager::getAutoStart()
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{
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return data->autoStart;
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}
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//-----------------------------------------------------------------------
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inline const char * ConfigTaskManager::getClusterName()
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{
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return data->clusterName;
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}
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//-----------------------------------------------------------------------
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inline const bool ConfigTaskManager::getVerifyClusterName()
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{
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return data->verifyClusterName;
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}
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//-----------------------------------------------------------------------
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inline const uint16 ConfigTaskManager::getConsoleConnectionPort()
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{
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return static_cast<uint16>(data->consoleConnectionPort);
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}
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//-----------------------------------------------------------------------
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inline uint16 ConfigTaskManager::getGameServicePort()
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{
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return static_cast<uint16>(data->gameServicePort);
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}
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//-----------------------------------------------------------------------
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inline uint16 ConfigTaskManager::getTaskManagerServicePort()
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{
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return static_cast<uint16>(data->taskManagerServicePort);
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}
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//-----------------------------------------------------------------------
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inline const char * ConfigTaskManager::getLoginServerAddress()
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{
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return data->loginServerAddress;
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}
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//-----------------------------------------------------------------------
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inline const uint16 ConfigTaskManager::getLoginServerTaskServicePort()
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{
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return static_cast<uint16>(data->loginServerTaskServicePort);
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}
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//-----------------------------------------------------------------------
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inline const char * ConfigTaskManager::getRcFileName()
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{
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return data->rcFileName;
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}
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//-----------------------------------------------------------------------
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inline const char * ConfigTaskManager::getConsoleServiceBindInterface()
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{
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return data->consoleServiceBindInterface;
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}
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//-----------------------------------------------------------------------
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inline const char * ConfigTaskManager::getGameServiceBindInterface()
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{
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return data->gameServiceBindInterface;
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}
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//-----------------------------------------------------------------------
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inline const char * ConfigTaskManager::getTaskManagerServiceBindInterface()
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{
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return data->taskManagerServiceBindInterface;
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}
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//-----------------------------------------------------------------------
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inline const bool ConfigTaskManager::getPublishMode()
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{
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return data->publishMode;
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}
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//-----------------------------------------------------------------------
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inline float ConfigTaskManager::getMaximumLoad()
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{
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return data->maximumLoad;
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}
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//-----------------------------------------------------------------------
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inline float ConfigTaskManager::getLoadConnectionServer()
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{
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return data->loadConnectionServer;
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}
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//-----------------------------------------------------------------------
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inline float ConfigTaskManager::getLoadPlanetServer()
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{
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return data->loadPlanetServer;
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}
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//-----------------------------------------------------------------------
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inline float ConfigTaskManager::getLoadGameServer()
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{
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return data->loadGameServer;
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}
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// ----------------------------------------------------------------------
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inline unsigned long ConfigTaskManager::getGameServerTimeout()
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{
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return data->gameServerTimeout;
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}
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// ----------------------------------------------------------------------
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inline bool ConfigTaskManager::getRestartCentral()
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{
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return data->restartCentral;
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}
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// ----------------------------------------------------------------------
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inline unsigned int ConfigTaskManager::getRestartDelayCentralServer()
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{
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return static_cast<unsigned int>(data->restartDelayCentralServer);
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}
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// ----------------------------------------------------------------------
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inline unsigned int ConfigTaskManager::getRestartDelayLogServer()
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{
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return static_cast<unsigned int>(data->restartDelayLogServer);
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}
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// ----------------------------------------------------------------------
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inline unsigned int ConfigTaskManager::getRestartDelayMetricsServer()
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{
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return static_cast<unsigned int>(data->restartDelayMetricsServer);
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}
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// ----------------------------------------------------------------------
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inline unsigned int ConfigTaskManager::getRestartDelayCommoditiesServer()
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{
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return static_cast<unsigned int>(data->restartDelayCommoditiesServer);
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}
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// ----------------------------------------------------------------------
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inline unsigned int ConfigTaskManager::getRestartDelayTransferServer()
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{
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return static_cast<unsigned int>(data->restartDelayTransferServer);
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}
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// ----------------------------------------------------------------------
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inline int ConfigTaskManager::getMaximumClockDriftToleranceSeconds()
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{
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return data->maximumClockDriftToleranceSeconds;
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}
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// ----------------------------------------------------------------------
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inline int ConfigTaskManager::getSystemTimeCheckIntervalSeconds()
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{
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return data->systemTimeCheckIntervalSeconds;
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}
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// ----------------------------------------------------------------------
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inline int ConfigTaskManager::getClockDriftFatalIntervalSeconds()
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{
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return data->clockDriftFatalIntervalSeconds;
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}
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// ----------------------------------------------------------------------
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#endif // _ConfigTaskManager_H
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