remove SOE deprecated code and files - leaving in the #if 0 blocks with TODO and other possible uses for later

This commit is contained in:
DarthArgus
2016-03-24 21:07:31 +00:00
parent f275628817
commit 3b430656ba
58 changed files with 7 additions and 2481 deletions
@@ -246,15 +246,6 @@ namespace CommoditiesMarketNamespace
errorCode = ar_ITEM_EQUIPPED;
}
#if 0
const VolumeContainer *vol = ContainerInterface::getVolumeContainer(item);
if (vol && vol->getCurrentVolume() > 0)
{
errorCode = ar_NOT_EMPTY;
}
#endif
if ((errorCode == ar_OK) && auctionContainer.isVendor() && !auctionContainer.isBazaarTerminal())
{
// check to make sure the vendor isn't restricted from accepting this item
@@ -1772,67 +1763,9 @@ void CommoditiesMarket::auctionCreateImmediate(CreatureObject &owner, ServerObje
void CommoditiesMarket::auctionCreatePermanent(const std::string &, const ServerObject &, const ServerObject &, BidAmount , const Unicode::String &, bool )
{
if (!ConfigServerGame::getCommoditiesMarketEnabled())
return;
DEBUG_WARNING(true, ("auctionCreatePermanent has been depricated and shouldn't be used. If you see this WARNING, add a line to catch cheaters in the command in CommandCppFuncs.cpp"));
return;
#if 0 //what the hell is this?
const NetworkId & itemId = item.getNetworkId();
int flags = AUCTION_ALWAYS_PRESENT;
if (premium)
{
flags |= AUCTION_PREMIUM_AUCTION;
}
const TangibleObject *tangibleObject = item.asTangibleObject();
if (tangibleObject && tangibleObject->hasCondition(ServerTangibleObjectTemplate::C_magicItem))
{
flags |= AUCTION_MAGIC_ITEM;
}
const Unicode::String objectName = Auction::getItemAuctionName(&item);
const AuctionToken & token = AuctionTokenServer::createTokenFor(item);
Unicode::String oobData;
OutOfBandPackager::pack(token, 0, oobData);
ServerObject::AttributeVector attributes;
//-- I don't know why this cast is necessary, but MSDEV is apparently confused otherwise
static_cast<const ServerObject &>(item).getAttributes(NetworkId::cms_invalid, attributes);
OutOfBandPackager::pack(attributes, 1, oobData);
OutOfBandPackager::pack(item.getTemplateName(), 2, oobData);
if (s_market)
{
s_market->AddImmediateAuction(
-1,
ownerName,
price,
1,
itemId,
objectName.size(), objectName.data(),
item.getGameObjectType(),
ConfigServerGame::getUnclaimedAuctionItemDestroyTimeSec(),
auctionContainer.getNetworkId(),
getLocationString(auctionContainer),
flags,
userDescription.size(), userDescription.data(),
oobData.size(),
oobData);
}
else
{
DEBUG_WARNING(true, ("[Commodities API] : No commodities server connection to send AddImmediateAuction."));
getCommoditiesServerConnection(); //attempt to reconnect to commodities server
}
#endif
}
// ----------------------------------------------------------------------