newer standards prefer nullptr over NULL - this is most of them but there are others too

This commit is contained in:
DarthArgus
2016-02-11 15:16:14 -06:00
parent a7f2d0ea6a
commit 3e4cc36e7e
937 changed files with 14983 additions and 14983 deletions
@@ -61,7 +61,7 @@ int main(int argc, char ** argv)
Unicode::UnicodeNarrowStringVector localeVector;
localeVector.push_back(defaultLocale);
LocalizationManager::install (new TreeFile::TreeFileFactory, localeVector, debugStringIds, NULL, displayBadStringIds);
LocalizationManager::install (new TreeFile::TreeFileFactory, localeVector, debugStringIds, nullptr, displayBadStringIds);
ExitChain::add(LocalizationManager::remove, "LocalizationManager::remove");
DataTableManager::install();
@@ -208,7 +208,7 @@ namespace AuctionNamespace
if (iterAttr != searchableAttributeString->end())
{
applicableSearchCondition = true;
return (NULL != strstr(iterAttr->second.c_str(), searchCondition.stringValue.c_str())); // lowercase is assumed (and required)
return (nullptr != strstr(iterAttr->second.c_str(), searchCondition.stringValue.c_str())); // lowercase is assumed (and required)
}
}
@@ -242,7 +242,7 @@ namespace AuctionNamespace
if (iterAttr != searchableAttributeString->end())
{
applicableSearchCondition = true;
return (NULL == strstr(iterAttr->second.c_str(), searchCondition.stringValue.c_str())); // lowercase is assumed (and required)
return (nullptr == strstr(iterAttr->second.c_str(), searchCondition.stringValue.c_str())); // lowercase is assumed (and required)
}
}
@@ -293,10 +293,10 @@ m_userDescription(userDescription),
m_oobLength(oobLength),
m_oobData(oobData),
m_attributes(),
m_searchableAttributeInt(NULL),
m_searchableAttributeFloat(NULL),
m_searchableAttributeString(NULL),
m_highBid(NULL),
m_searchableAttributeInt(nullptr),
m_searchableAttributeFloat(nullptr),
m_searchableAttributeString(nullptr),
m_highBid(nullptr),
m_item(new AuctionItem(itemId, itemType, itemTemplateId, itemTimer, itemNameLength, itemName, creatorId, itemSize)),
m_sold(false),
m_active(true),
@@ -395,10 +395,10 @@ m_userDescription(userDescription),
m_oobLength(oobLength),
m_oobData(oobData),
m_attributes(),
m_searchableAttributeInt(NULL),
m_searchableAttributeFloat(NULL),
m_searchableAttributeString(NULL),
m_highBid(NULL),
m_searchableAttributeInt(nullptr),
m_searchableAttributeFloat(nullptr),
m_searchableAttributeString(nullptr),
m_highBid(nullptr),
m_item(new AuctionItem(itemId, itemType, itemTemplateId, itemTimer, itemNameLength, itemName, creatorId, itemSize)),
m_sold(isSold),
m_active(isActive),
@@ -488,7 +488,7 @@ void Auction::Initialization()
#ifdef _DEBUG
for (int i = 0; i < static_cast<int>(AuctionQueryHeadersMessage::SCC_LAST); ++i)
{
s_searchConditionComparisonFn[i] = NULL;
s_searchConditionComparisonFn[i] = nullptr;
}
#endif
@@ -502,7 +502,7 @@ void Auction::Initialization()
#ifdef _DEBUG
for (int j = 0; j < static_cast<int>(AuctionQueryHeadersMessage::SCC_LAST); ++j)
{
DEBUG_FATAL((s_searchConditionComparisonFn[j] == NULL), ("s_searchConditionComparisonFn array is NULL at index (%d)", j));
DEBUG_FATAL((s_searchConditionComparisonFn[j] == nullptr), ("s_searchConditionComparisonFn array is nullptr at index (%d)", j));
}
#endif
@@ -659,7 +659,7 @@ const AuctionBid *Auction::GetPreviousBid() const
{
if (m_bids.size() <= 1)
{
return NULL;
return nullptr;
}
else
{
@@ -677,9 +677,9 @@ const AuctionBid *Auction::GetPreviousBid() const
*/
int Auction::GetActualBid(AuctionBid *bid)
{
assert(bid != NULL);
assert(bid != nullptr);
int bidNeeded = std::max(m_minBid, bid->GetBid());
if (m_highBid != NULL)
if (m_highBid != nullptr)
{
bidNeeded = m_highBid->GetBid();
if (*bid > *m_highBid)
@@ -765,7 +765,7 @@ AuctionResultCode Auction::AddBid(
AuctionBid *auctionBid = new AuctionBid(bidderId, bid, maxProxyBid);
int newBidForHighBidder = GetActualBid(auctionBid);
if (m_highBid != NULL)
if (m_highBid != nullptr)
{
if (*auctionBid <= *m_highBid)
{
@@ -810,7 +810,7 @@ const AuctionBid *Auction::GetPlayerBid(const NetworkId & playerId) const
}
++iter;
}
return NULL;
return nullptr;
}
// ----------------------------------------------------------------------
@@ -826,7 +826,7 @@ bool Auction::Update(int gameTime)
//immediate sale
DEBUG_REPORT_LOG(true, ("[Commodities Server Auction::Update] : Expiring immediate sale - Auction is active and sold.\n"));
if ((m_trackId != -1) && (CommodityServer::getInstance().getGameServer(m_trackId) != NULL))
if ((m_trackId != -1) && (CommodityServer::getInstance().getGameServer(m_trackId) != nullptr))
{
Expire(true, false, m_trackId);
m_trackId = -1;
@@ -840,14 +840,14 @@ bool Auction::Update(int gameTime)
{
DEBUG_REPORT_LOG(true, ("[Commodities Server Auction::Update] : Auction expiring based on timer.\n"));
if ((m_trackId != -1) && (CommodityServer::getInstance().getGameServer(m_trackId) != NULL))
if ((m_trackId != -1) && (CommodityServer::getInstance().getGameServer(m_trackId) != nullptr))
{
Expire(m_highBid != NULL, true, m_trackId);
Expire(m_highBid != nullptr, true, m_trackId);
m_trackId = -1;
}
else
{
Expire(m_highBid != NULL, true);
Expire(m_highBid != nullptr, true);
}
}
@@ -862,7 +862,7 @@ void Auction::Expire(bool sold, bool expiredBasedOnTimer, int track_id)
m_auctionTimer = 0;
m_active = false;
if (sold && m_highBid != NULL)
if (sold && m_highBid != nullptr)
{
m_sold = true;
}
@@ -934,7 +934,7 @@ void Auction::Expire(bool sold, bool expiredBasedOnTimer, int track_id)
m_location.SetVendorFirstTimerExpiredAuctionDate(time(0));
}
DEBUG_REPORT_LOG(true, ("[Commodities Server Auction::Expire] : Sending OnAuctionExpired for non-sold auction and null high bid obj .\n"));
DEBUG_REPORT_LOG(true, ("[Commodities Server Auction::Expire] : Sending OnAuctionExpired for non-sold auction and nullptr high bid obj .\n"));
AuctionMarket::getInstance().OnAuctionExpired(
GetCreatorId(), m_sold, m_flags,
NetworkId::cms_invalid, 0, m_item->GetItemId(), 0,
@@ -1107,8 +1107,8 @@ void Auction::BuildSearchableAttributeList()
std::map<std::string, std::string> const & saAlias = CommoditiesAdvancedSearchAttribute::getSearchAttributeNameAliasesForGameObjectType(m_item->GetCategory());
// for factory crates, also include the attributes of the item inside the crate
std::map<std::string, CommoditiesAdvancedSearchAttribute::SearchAttribute const *> const * saItemInsideFactoryCrate = NULL;
std::map<std::string, std::string> const * saAliasItemInsideFactoryCrate = NULL;
std::map<std::string, CommoditiesAdvancedSearchAttribute::SearchAttribute const *> const * saItemInsideFactoryCrate = nullptr;
std::map<std::string, std::string> const * saAliasItemInsideFactoryCrate = nullptr;
int gotItemInsideFactoryCrate = 0;
if (m_item->GetCategory() == SharedObjectTemplate::GOT_misc_factory_crate)
@@ -1134,10 +1134,10 @@ void Auction::BuildSearchableAttributeList()
saAliasItemInsideFactoryCrate = &(CommoditiesAdvancedSearchAttribute::getSearchAttributeNameAliasesForGameObjectType(gotItemInsideFactoryCrate));
if (saItemInsideFactoryCrate->empty())
saItemInsideFactoryCrate = NULL;
saItemInsideFactoryCrate = nullptr;
if (saAliasItemInsideFactoryCrate->empty())
saAliasItemInsideFactoryCrate = NULL;
saAliasItemInsideFactoryCrate = nullptr;
}
}
@@ -137,7 +137,7 @@ AuctionLocation::~AuctionLocation()
bool AuctionLocation::AddAuction(Auction *auction)
{
assert(auction != NULL);
assert(auction != nullptr);
if (IsVendorMarket() &&
(!auction->IsActive() || !IsOwner(auction->GetCreatorId())))
{
@@ -189,7 +189,7 @@ void AuctionLocation::CancelVendorSale(Auction *auction)
bool AuctionLocation::RemoveAuction(Auction *auction)
{
assert(auction != NULL);
assert(auction != nullptr);
return RemoveAuction(auction->GetItem().GetItemId());
}
@@ -265,7 +265,7 @@ Auction *AuctionLocation::GetAuction(const NetworkId & itemId)
return((*i).second);
}
}
return NULL;
return nullptr;
}
// ----------------------------------------------------------------------
@@ -121,7 +121,7 @@ namespace AuctionMarketNamespace
Auction const * const auction,
int const type,
int const entranceCharge,
AuctionBid const * const playerBid = NULL
AuctionBid const * const playerBid = nullptr
)
{
AuctionDataHeader *header = new AuctionDataHeader;
@@ -301,7 +301,7 @@ namespace AuctionMarketNamespace
std::map<std::string, int> attributeValue;
};
GetItemAttributeDataRequest * getItemAttributeDataRequest = NULL;
GetItemAttributeDataRequest * getItemAttributeDataRequest = nullptr;
void processItemAttributeData(std::map<NetworkId, Auction *> const & auctions);
@@ -394,8 +394,8 @@ void AuctionMarketNamespace::processItemAttributeData(std::map<NetworkId, Auctio
if (proceed)
{
std::map<std::string, CommoditiesAdvancedSearchAttribute::SearchAttribute const *> const * skipAttribute = NULL;
std::map<std::string, std::string> const * skipAttributeAlias = NULL;
std::map<std::string, CommoditiesAdvancedSearchAttribute::SearchAttribute const *> const * skipAttribute = nullptr;
std::map<std::string, std::string> const * skipAttributeAlias = nullptr;
if (getItemAttributeDataRequest->ignoreSearchableAttribute)
{
std::map<std::string, CommoditiesAdvancedSearchAttribute::SearchAttribute const *> const & sa = CommoditiesAdvancedSearchAttribute::getSearchAttributeForGameObjectType(iterAuction->second->GetItem().GetCategory());
@@ -590,7 +590,7 @@ void AuctionMarketNamespace::processItemAttributeData(std::map<NetworkId, Auctio
}
delete getItemAttributeDataRequest;
getItemAttributeDataRequest = NULL;
getItemAttributeDataRequest = nullptr;
}
}
@@ -862,7 +862,7 @@ void AuctionMarket::RemoveAuctionLocationFromPriorityQueue(const AuctionLocation
void AuctionMarket::AddAuction(Auction *auction)
{
assert(auction != NULL);
assert(auction != nullptr);
AuctionLocation &location = auction->GetLocation();
if (!location.IsOwner(auction->GetItem().GetOwnerId()))
@@ -1979,7 +1979,7 @@ void AuctionMarket::AcceptHighBid(const AcceptHighBidMessage &message)
DEBUG_REPORT_LOG(m_showAllDebugInfo, ("[Commodities Server AcceptHighBidMessage] : ResponseId : %d.\n", message.GetResponseId()));
DEBUG_REPORT_LOG(m_showAllDebugInfo, ("[Commodities Server AcceptHighBidMessage] : TrackId : %d.\n", message.GetTrackId()));
Auction *auction = NULL;
Auction *auction = nullptr;
AuctionResultCode result = ARC_Success;
std::map<NetworkId, Auction *>::iterator iter = m_auctions.find(
message.GetAuctionId());
@@ -1994,7 +1994,7 @@ void AuctionMarket::AcceptHighBid(const AcceptHighBidMessage &message)
{
result = ARC_NotItemOwner;
}
else if (auction->GetHighBid() == NULL)
else if (auction->GetHighBid() == nullptr)
{
result = ARC_NoBids;
}
@@ -2525,19 +2525,19 @@ void AuctionMarket::QueryAuctionHeaders(
int debugNumberLocationsMatched = 0;
int debugNumberAuctionsTested = 0;
std::map<NetworkId, Auction *> *auctionsPtr = NULL;
std::map<NetworkId, Auction *> *auctionsPtr = nullptr;
int entranceCharge = 0;
AuctionLocation *locationPtr = NULL;
Auction *auctionPtr = NULL;
AuctionLocation *locationPtr = nullptr;
Auction *auctionPtr = nullptr;
std::map<NetworkId, Auction *>::const_iterator auctionIterator;
AuctionDataHeader *header = NULL;
AuctionDataHeader *header = nullptr;
bool checkItemTemplate;
while (locationIter != locationIterEnd)
{
++debugNumberLocationsTested;
checkItemTemplate = false;
auctionsPtr = NULL;
auctionsPtr = nullptr;
entranceCharge = 0;
locationPtr = (*locationIter).second;
@@ -2606,7 +2606,7 @@ void AuctionMarket::QueryAuctionHeaders(
auctionPtr = (*auctionIterator).second;
const AuctionItem &item = auctionPtr->GetItem();
header = NULL;
header = nullptr;
// Check to see if the item template matches
if (searchForResourceContainer && (itemTemplateId != 0))
@@ -4977,7 +4977,7 @@ void AuctionMarket::getAuctionLocationPriorityQueue(int requestingGameServerId,
{
std::string output;
char buffer[2048];
int const timeNow = static_cast<int>(::time(NULL));
int const timeNow = static_cast<int>(::time(nullptr));
for (std::set<std::pair<int, NetworkId> >::const_iterator iterPQ = m_priorityQueueAuctionLocation.begin(); iterPQ != m_priorityQueueAuctionLocation.end(); ++iterPQ)
{
if (count <= 0)
@@ -191,7 +191,7 @@ void CommodityServer::run()
s_commodityServerMetricsData = new CommodityServerMetricsData;
MetricsManager::install(s_commodityServerMetricsData, false, "CommoditiesServer", "", 0);
time_t timePrevious = ::time(NULL);
time_t timePrevious = ::time(nullptr);
time_t timeCurrent = timePrevious;
while (true)
@@ -202,7 +202,7 @@ void CommodityServer::run()
break;
NetworkHandler::update();
timeCurrent = ::time(NULL);
timeCurrent = ::time(nullptr);
MetricsManager::update(static_cast<float>((timeCurrent - timePrevious) * 1000));
timePrevious = timeCurrent;
@@ -229,18 +229,18 @@ void CommodityServer::run()
// this is not a high priority thing, so wait until
// the cluster has started and "stabilized" before
// doing this; 3 hours should be adequate
time_t timeToRequestExcludedType = ::time(NULL) + 10800;
time_t timeToRequestExcludedType = ::time(nullptr) + 10800;
// one time request from the game server (any game server)
// to receive the resource tree hierarchy to support
// searching for resource container
time_t timeToRequestResourceTree = ::time(NULL);
time_t timeToRequestResourceTree = ::time(nullptr);
while(true)
{
NetworkHandler::update();
timeCurrent = ::time(NULL);
timeCurrent = ::time(nullptr);
MetricsManager::update(static_cast<float>((timeCurrent - timePrevious) * 1000));
timePrevious = timeCurrent;
@@ -74,7 +74,7 @@ void CommodityServerMetricsData::updateData()
buffer[sizeof(buffer)-1] = '\0';
}
m_mapAuctionsCountByGameObjectTypeIndex[iterGameObjectType->first] = addMetric(buffer, 0, NULL, false, false);
m_mapAuctionsCountByGameObjectTypeIndex[iterGameObjectType->first] = addMetric(buffer, 0, nullptr, false, false);
}
}
}