possibly controversial commit: remove all windows sources, keeping only the windows cmake so that we can generate an sln to edit the code

This commit is contained in:
DarthArgus
2016-01-27 15:22:22 -06:00
parent 3dccead5d5
commit 48ba7961eb
201 changed files with 0 additions and 21403 deletions
@@ -1,58 +0,0 @@
// ======================================================================
//
// ByteOrder.cpp
// copyright (c) 2001 Sony Online Entertainment
//
// ======================================================================
#include "sharedFoundation/FirstSharedFoundation.h"
#include "sharedFoundation/ByteOrder.h"
// ======================================================================
// I'm using the arguments, but the compiler can't tell that
#pragma warning(disable: 4100)
__declspec(naked) ulong ntohl(ulong netLong)
{
_asm
{
mov eax, [esp+4]
bswap eax
ret
}
} //lint !e533 !e715 // function should return a value, argument not referenced
__declspec(naked) ulong htonl(ulong hostLong)
{
_asm
{
mov eax, [esp+4]
bswap eax
ret
}
} //lint !e533 !e715 // function should return a value, argument not referenced
__declspec(naked) ushort ntohs(ushort netShort)
{
_asm
{
mov eax, [esp+4]
bswap eax
shr eax, 16
ret
}
} //lint !e533 !e715 // function should return a value, argument not referenced
__declspec(naked) ushort htons(ushort hostShort)
{
_asm
{
mov eax, [esp+4]
bswap eax
shr eax, 16
ret
}
} //lint !e533 !e715 // function should return a value, argument not referenced
// ======================================================================