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https://bitbucket.org/theswgsource/src-1.2.git
synced 2026-10-20 10:02:55 -04:00
potentially breaking: unused vars
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@@ -9500,7 +9500,7 @@ void CreatureObject::handleCMessageTo(MessageToPayload const &message)
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const StringId subject("player_structure", "vendor_purge_warning_subject");
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const StringId body("player_structure", "vendor_purge_warning_body");
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const Unicode::String mail_subject = Unicode::narrowToWide("@" + subject.getCanonicalRepresentation());
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const Unicode::String mail_body = Unicode::narrowToWide("@" + body.getCanonicalRepresentation());
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/*const Unicode::String mail_body = Unicode::narrowToWide("@" + body.getCanonicalRepresentation());*/
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ProsePackage pp;
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pp.stringId = body;
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@@ -171,8 +171,7 @@ int CreatureObjectNamespace::getSaddleSeatingCapacity(CreatureObject const * con
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ServerObject const * const serverObject = mount->asServerObject();
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SharedObjectTemplate const * const sharedObjectTemplate = serverObject->getSharedTemplate();
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std::string const appearanceFilename = (sharedObjectTemplate != 0) ? sharedObjectTemplate->getAppearanceFilename() : "None";
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//std::string const appearanceFilename = (sharedObjectTemplate != 0) ? sharedObjectTemplate->getAppearanceFilename() : "None";
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//DEBUG_REPORT_LOG(true, ("sharedObjectTemplate appearanceFilename = '%s'\n", appearanceFilename.c_str()));
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}
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@@ -252,7 +252,6 @@ void HarvesterInstallationObject::selectResource (const NetworkId & resourceType
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if (isAuthoritative())
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{
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bool found=false;
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std::vector<NetworkId> pools;
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if (!m_survey)
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takeSurvey();
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@@ -1086,7 +1086,6 @@ void ManufactureSchematicObject::addSlotComponent(const StringId & name,
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std::vector<int> attribBonuses;
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if (component.getAttribBonuses(attribBonuses))
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{
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const std::string bonusObjVarName(componentCopyName + "." + OBJVAR_ATTRIBUTE_BONUSES);
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std::vector<float> componentBonuses(attribBonuses.size());
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std::copy(attribBonuses.begin(), attribBonuses.end(), componentBonuses.begin());
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setObjVarItem(componentCopyName + "." + OBJVAR_ATTRIBUTE_BONUSES, componentBonuses);
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@@ -2485,7 +2484,6 @@ bool ManufactureSchematicObject::setObjectComponents(TangibleObject * object, bo
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// check the objects in the schematic volume container to make sure they match
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// the ingredients needed
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std::vector<ResourceContainerObject *> crateList;
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Crafting::IngredientSlot slotData;
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ContainerIterator iter;
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Crafting::Ingredients::const_iterator ingredientIter;
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@@ -1151,7 +1151,6 @@ bool PlayerObject::requestCraftingSession(const NetworkId & toolId)
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VolumeContainer const * const inventoryContainer = ContainerInterface::getVolumeContainer(*inventory);
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if (inventoryContainer)
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{
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std::vector<Unicode::String> objList;
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for (ContainerConstIterator iter(inventoryContainer->begin()); iter != inventoryContainer->end(); ++iter)
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{
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CachedNetworkId const & objId = (*iter);
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@@ -6339,7 +6339,6 @@ void ServerObject::getAttributes(AttributeVector &) const
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void ServerObject::getAttributesForAuction(AttributeVector &data) const
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{
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static const std::string attributeClientSharedTemplateName("ClientSharedTemplateName");
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static const std::string attributeAppearanceData("AppearanceData");
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DEBUG_FATAL(strlen(getClientSharedTemplateName()) > 1000,("Client shared template name was more than 1000 characters long, too long to save."));
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