Added ChatServer and soePlatform

This commit is contained in:
Anonymous
2014-01-17 03:40:51 -07:00
parent 26b88b4533
commit 4fae2dfe0f
183 changed files with 64549 additions and 0 deletions
@@ -0,0 +1,298 @@
#include "GenericAPI/GenericApiCore.h"
#include "GenericAPI/GenericConnection.h"
#include "GenericAPI/GenericMessage.h"
using namespace UdpLibrary;
#ifdef USE_SERIALIZE_LIB
#include <Base/serialize.h>
#endif
#ifdef EXTERNAL_DISTRO
namespace NAMESPACE
{
#endif
namespace GenericAPI
{
using namespace std;
using namespace Base;
unsigned GenericConnection::ms_crcBytes = 0;
GenericConnection::GenericConnection(const char *host, short port, GenericAPICore *apiCore, unsigned reconnectTimeout, unsigned noDataTimeoutSecs, unsigned noAckTimeoutSecs, unsigned incomingBufSizeInKB, unsigned outgoingBufSizeInKB, unsigned keepAlive, unsigned maxRecvMessageSizeInKB, unsigned holdTime)
: m_bConnected(false),
m_apiCore(apiCore),
m_con(NULL),
m_host(host),
m_nextHost(host),
m_port(port),
m_nextPort(port),
m_lastTrack(123455), //random choice != 1
m_conState(CON_DISCONNECT),
m_reconnectTimeout(reconnectTimeout)
{
#ifdef USE_TCP_LIBRARY
TcpManager::TcpParams params;
params.incomingBufferSize = incomingBufSizeInKB * 1024;
params.outgoingBufferSize = outgoingBufSizeInKB * 1024;
params.maxConnections = 1;
params.port = 0;
params.maxRecvMessageSize = maxRecvMessageSizeInKB*1024;
params.keepAliveDelay = keepAlive * 1000;
params.noDataTimeout = noDataTimeoutSecs * 1000;
//params.oldestUnacknowledgedTimeout = noAckTimeoutSecs * 1000;
m_manager = new TcpManager(params);
#else //default to UDP_LIBRARY
UdpManager::Params params;
params.keepAliveDelay = keepAlive * 1000;
params.maxDataHoldTime = holdTime;
params.incomingBufferSize = incomingBufSizeInKB * 1024;
params.outgoingBufferSize = outgoingBufSizeInKB * 1024;
params.maxConnections = 1;
params.port = 0;
params.noDataTimeout = noDataTimeoutSecs * 1000;
params.oldestUnacknowledgedTimeout = noAckTimeoutSecs * 1000;
params.crcBytes = ms_crcBytes;
m_manager = new UdpManager(&params);
#endif //USE_TCP_LIBRARY
}
GenericConnection::~GenericConnection()
{
if(m_con)
{
m_con->SetHandler(NULL);
m_con->Disconnect();//don't worry about onterminated being called, we've set it's handler to null, so it wont
m_con->Release();
}
m_manager->Release();
}
void GenericConnection::changeHostPort(const char *host, short port)
{
if (host &&
strcmp(host, "") != 0)
{
m_nextHost = host;
m_nextPort = port;
}
}
void GenericConnection::disconnect()
{
if (m_con)
{
m_con->Disconnect();
//no need to release, since callback to onTerminated releases it, and callback is allways made m_con->Release();
m_con = NULL;
}
m_conState = CON_DISCONNECT;
m_bConnected = false;
}
#ifdef USE_TCP_LIBRARY
void GenericConnection::OnTerminated(TcpConnection *con)
#else //default to UDP_LIBRARY
void GenericConnection::OnTerminated(UdpConnection *con)
#endif
{
m_apiCore->OnDisconnect(m_host.c_str(), m_port);
if(m_con)
{
m_con->Release();
m_con = NULL;
}
m_conState = CON_DISCONNECT;
m_bConnected = false;
}
#ifdef USE_TCP_LIBRARY
void GenericConnection::OnRoutePacket(TcpConnection *con, const unsigned char *data, int dataLen)
#else //default to UDP_LIBRARY
void GenericConnection::OnRoutePacket(UdpConnection *con, const unsigned char *data, int dataLen)
#endif
{
short type;
unsigned track;
#ifdef USE_SERIALIZE_LIB
unsigned bytes = 0;
unsigned fieldLen = soe::Read(data, dataLen, type);
if (fieldLen == 0)
return;//invalid message
bytes += fieldLen;
fieldLen = soe::Read(data+bytes, dataLen-bytes, track);
if (fieldLen == 0)
return;//invalid message
bytes += fieldLen;
#else
ByteStream msg(data, dataLen);
ByteStream::ReadIterator iter = msg.begin();
get(iter, type);
get(iter, track);
#endif
GenericResponse *res = NULL;
// the following if block is a temporary fix that prevents
// a crash with a game team in which they occasionally find
// themselves receiving a dupe track in consecutive calls to
// OnRoutePacket (which then leads to a callback being called
// twice and data being invalid on the second call -> crash!).
if (track != 0 &&
track == m_lastTrack)
{
printf("!!! ERROR !!! Got a duplicate track ID %u\n", track);
return;
}
m_lastTrack = track;
// end temporary fix.
if(track == 0)
{
#ifdef USE_SERIALIZE_LIB
m_apiCore->responseCallback(type, data+bytes, dataLen-bytes);
#else
m_apiCore->responseCallback(type, iter);
#endif
}
else
{
map<unsigned, GenericResponse *>::iterator mapIter = m_apiCore->m_pending.find(track);
if(mapIter != m_apiCore->m_pending.end())
{
res = (*mapIter).second;
#ifdef USE_SERIALIZE_LIB
res->unpack(data, dataLen);
#else
iter = msg.begin();
res->unpack(iter);
#endif
m_apiCore->m_pending.erase(mapIter);
m_apiCore->m_pendingCount--;
m_apiCore->responseCallback(res);
delete res;
}
}
}
void GenericConnection::process(bool giveTime)
{
switch(m_conState)
{
case CON_DISCONNECT:
// if host/port was changed, it takes effect here
m_host = m_nextHost;
m_port = m_nextPort;
// create connection object, attempting to connect and
// checking for connection in next state, CON_NEGOTIATE
m_con = m_manager->EstablishConnection(m_host.c_str(), m_port);
if(m_con)
{
m_con->SetHandler(this);
m_conState = CON_NEGOTIATE;
m_conTimeout = time(NULL) + m_reconnectTimeout;
}
break;
case CON_NEGOTIATE:
// check for connection
#ifdef USE_TCP_LIBRARY
if(m_con->GetStatus() == TcpConnection::StatusConnected)
#else //default to UDP_LIBRARY
if(m_con->GetStatus() == UdpConnection::cStatusConnected)
#endif
{
// we're connected
m_conState = CON_CONNECT;
m_apiCore->OnConnect(m_host.c_str(), m_port);
m_bConnected = true;
}
else if(time(NULL) > m_conTimeout)
{
// we did not connect
m_con->Disconnect();
//no need to release, since callback to onTerminated releases it, and callback is allways made m_con->Release();
m_con = NULL;
m_conState = CON_DISCONNECT;
m_bConnected = false;
}
break;
case CON_CONNECT:
// do nothing
break;
default:
// this should not occur, but we revert to CON_DISCONNECT if it does
m_conState = CON_DISCONNECT;
m_bConnected = false;
if (m_con)
{
m_con->Disconnect();
//no need to release, since callback to onTerminated releases it, and callback is allways made m_con->Release();
m_con = NULL;
}
}
if (giveTime)
{
m_manager->GiveTime();
}
}
#ifdef USE_SERIALIZE_LIB
void GenericConnection::Send(const unsigned char *data, int dataLen)
{
#ifdef USE_TCP_LIBRARY
if(m_con && m_con->GetStatus() == TcpConnection::StatusConnected)
{
m_con->Send((const char *)data, dataLen);
}
#else//USE_TCP_LIBRARY
if(m_con && m_con->GetStatus() == UdpConnection::cStatusConnected)
{
m_con->Send(cUdpChannelReliable1, data, dataLen);
}
#endif//USE_TCP_LIBRARY
}
#else //USE_SERIALIZE_LIB
void GenericConnection::Send(Base::ByteStream &msg)
{
#ifdef USE_TCP_LIBRARY
if(m_con && m_con->GetStatus() == TcpConnection::StatusConnected)
{
m_con->Send((const char *)msg.getBuffer(), msg.getSize());
}
#else //USE_TCP_LIBRARY
if(m_con && m_con->GetStatus() == UdpConnection::cStatusConnected)
{
m_con->Send(cUdpChannelReliable1, msg.getBuffer(), msg.getSize());
}
#endif//USE_TCP_LIBRARY
}
#endif //USE_SERIALIZE_LIB
};
#ifdef EXTERNAL_DISTRO
};
#endif