default to O2 on release builds as O3 can cause larger code to be even larger; fix most of the compiler warnings

This commit is contained in:
CodeCodon
2015-08-06 11:33:28 -05:00
parent b1d6744deb
commit 513cb7048e
4 changed files with 5 additions and 5 deletions
@@ -12,7 +12,7 @@
#include "serverGame/CreatureObject.h"
#include <cstdio>
#include <hash_set>
#include <unordered_set>
// ======================================================================