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remove unnecessary null checks
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@@ -1687,8 +1687,6 @@ jboolean JNICALL ScriptMethodsCombatNamespace::doCombatResults(JNIEnv *env, jobj
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// create a CombatAction message and fill it in
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MessageQueueCombatAction * message = new MessageQueueCombatAction();
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if (message == NULL)
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return JNI_FALSE;
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message->setActionId(animationString);
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// @todo: change set postures to set locomotions
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