and more performance tweaks

This commit is contained in:
DarthArgus
2014-10-27 21:28:46 -07:00
parent 7bcd3cb5bc
commit 7254d00e3c
25 changed files with 82 additions and 82 deletions
@@ -163,17 +163,17 @@ ConfigCombatEngine::SkeletonAttackMod skeletonAttackMod;
{
m_data.numberSkeletons = file.read_uint8() + 1;
// set up all-body skeleton
bodyAttackMod.name = "";
bodyAttackMod.modelBoneName = "";
bodyAttackMod.name.clear();
bodyAttackMod.modelBoneName.clear();
bodyAttackMod.toHitChance = 100;
bodyAttackMod.toWoundBonus = 0;
bodyAttackMod.combatSkeletonBone = 0;
bodyAttackMod.damageBonus[Attributes::Health] = 0;
bodyAttackMod.damageBonus[Attributes::Action] = 0;
bodyAttackMod.damageBonus[Attributes::Mind] = 0;
skeletonAttackMod.name = "";
skeletonAttackMod.name.clear();
skeletonAttackMod.numHitLocations = 1;
skeletonAttackMod.script = "";
skeletonAttackMod.script.clear();
skeletonAttackMod.attackMods.clear();
skeletonAttackMod.attackMods.push_back(bodyAttackMod);
m_data.skeletonAttackMods.push_back(skeletonAttackMod);