Added serverNetworkMessages library

This commit is contained in:
Anonymous
2014-01-15 02:34:23 -07:00
parent 222d858a18
commit 77f207ef4e
698 changed files with 35405 additions and 2 deletions
@@ -0,0 +1,40 @@
// ChatServerOnline.cpp
// Copyright 2000-02, Sony Online Entertainment Inc., all rights reserved.
// Author: Justin Randall
//-----------------------------------------------------------------------
#include "serverNetworkMessages/FirstServerNetworkMessages.h"
#include "serverNetworkMessages/ChatServerOnline.h"
//-----------------------------------------------------------------------
ChatServerOnline::ChatServerOnline(const std::string & a, const unsigned short p) :
GameNetworkMessage("ChatServerOnline"),
address(a),
port(p)
{
addVariable(address);
addVariable(port);
}
//-----------------------------------------------------------------------
ChatServerOnline::ChatServerOnline(Archive::ReadIterator & source) :
GameNetworkMessage("ChatServerOnline"),
address(),
port()
{
addVariable(address);
addVariable(port);
unpack(source);
}
//-----------------------------------------------------------------------
ChatServerOnline::~ChatServerOnline()
{
}
//-----------------------------------------------------------------------