Added serverNetworkMessages library

This commit is contained in:
Anonymous
2014-01-15 02:34:23 -07:00
parent 222d858a18
commit 77f207ef4e
698 changed files with 35405 additions and 2 deletions
@@ -0,0 +1,82 @@
//------------------------------------------
// CentralConnectionServerMessages.cpp
// copyright 2001 Sony Online Entertainment
//------------------------------------------
#include "serverNetworkMessages/FirstServerNetworkMessages.h"
#include "serverNetworkMessages/RandomName.h"
//====================================================================
RandomNameRequest::RandomNameRequest(uint32 stationId, const std::string & creatureTemplate) :
GameNetworkMessage("RandomNameRequest"),
m_stationId(stationId),
m_creatureTemplate(creatureTemplate)
{
addVariable(m_stationId);
addVariable(m_creatureTemplate);
}
//-----------------------------------------------------------------------
RandomNameRequest::RandomNameRequest(Archive::ReadIterator & source) :
GameNetworkMessage("RandomNameRequest"),
m_stationId(),
m_creatureTemplate()
{
addVariable(m_stationId);
addVariable(m_creatureTemplate);
unpack(source);
}
//-----------------------------------------------------------------------
RandomNameRequest::~RandomNameRequest()
{
}
//-----------------------------------------------------------------------
RandomNameResponse::RandomNameResponse(uint32 stationId, const std::string & creatureTemplate, const Unicode::String &name, const StringId &errorMessage) :
GameNetworkMessage("RandomNameResponse"),
m_stationId(stationId),
m_creatureTemplate(creatureTemplate),
m_name(name),
m_errorMessage(errorMessage)
{
addVariable(m_stationId);
addVariable(m_creatureTemplate);
addVariable(m_name);
addVariable(m_errorMessage);
}
//-----------------------------------------------------------------------
RandomNameResponse::RandomNameResponse(Archive::ReadIterator & source) :
GameNetworkMessage("RandomNameResponse"),
m_stationId(),
m_creatureTemplate(),
m_name(),
m_errorMessage()
{
addVariable(m_stationId);
addVariable(m_creatureTemplate);
addVariable(m_name);
addVariable(m_errorMessage);
unpack(source);
}
//-----------------------------------------------------------------------
RandomNameResponse::~RandomNameResponse()
{
}
// ======================================================================