Added serverNetworkMessages library

This commit is contained in:
Anonymous
2014-01-15 02:34:23 -07:00
parent 222d858a18
commit 77f207ef4e
698 changed files with 35405 additions and 2 deletions
@@ -0,0 +1,37 @@
// TaskEnumCluster.cpp
// Copyright 2000-01, Sony Online Entertainment Inc., all rights reserved.
// Author: Justin Randall
//-----------------------------------------------------------------------
#include "serverNetworkMessages/FirstServerNetworkMessages.h"
#include "TaskEnumCluster.h"
//-----------------------------------------------------------------------
TaskEnumCluster::TaskEnumCluster(const std::vector<std::string> & n) :
GameNetworkMessage("TaskEnumCluster"),
clusterNames()
{
clusterNames.set(n);
addVariable(clusterNames);
}
//-----------------------------------------------------------------------
TaskEnumCluster::TaskEnumCluster(Archive::ReadIterator & source) :
GameNetworkMessage("TaskEnumCluster"),
clusterNames()
{
addVariable(clusterNames);
unpack(source);
}
//-----------------------------------------------------------------------
TaskEnumCluster::~TaskEnumCluster()
{
}
//-----------------------------------------------------------------------