Added serverNetworkMessages library

This commit is contained in:
Anonymous
2014-01-15 02:34:23 -07:00
parent 222d858a18
commit 77f207ef4e
698 changed files with 35405 additions and 2 deletions
@@ -0,0 +1,36 @@
// ======================================================================
//
// MessageToAckMessage.cpp
// copyright (c) 2001 Sony Online Entertainment
//
// ======================================================================
#include "serverNetworkMessages/FirstServerNetworkMessages.h"
#include "serverNetworkMessages/MessageToAckMessage.h"
// ======================================================================
MessageToAckMessage::MessageToAckMessage(const NetworkId &messageId) :
GameNetworkMessage("MessageToAckMessage"),
m_messageId(messageId)
{
addVariable(m_messageId);
}
//-----------------------------------------------------------------------
MessageToAckMessage::MessageToAckMessage(Archive::ReadIterator & source) :
GameNetworkMessage("MessageToAckMessage"),
m_messageId()
{
addVariable(m_messageId);
unpack(source);
}
//-----------------------------------------------------------------------
MessageToAckMessage::~MessageToAckMessage()
{
}
// ======================================================================