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Added serverScript library
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// ScriptParamArchive.h
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// Copyright 2000-02, Sony Online Entertainment Inc., all rights reserved.
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// Author: Justin Randall
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#ifndef _INCLUDED_ScriptParamArchive_H
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#define _INCLUDED_ScriptParamArchive_H
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//-----------------------------------------------------------------------
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struct Param;
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//-----------------------------------------------------------------------
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namespace Archive
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{
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class ReadIterator;
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class ByteStream;
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void get(Archive::ReadIterator & source, Param & target);
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void put(Archive::ByteStream & target, const Param & source);
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}
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//-----------------------------------------------------------------------
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#endif // _INCLUDED_ScriptParamArchive_H
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