mirror of
https://bitbucket.org/theswgsource/src-1.2.git
synced 2026-09-21 06:12:56 -04:00
persister cleanup (still broke but logic is there for when it isn't); also replace all the SOE BS for forwarding stl port with native object classes because i thought that may be part of the problem...
This commit is contained in:
@@ -36,7 +36,7 @@ private:
|
||||
void sendUniverseToServer(uint32 gameServerId);
|
||||
|
||||
private:
|
||||
typedef stdset<uint32>::fwd ServersLoadingUniverseType;
|
||||
typedef std::set<uint32> ServersLoadingUniverseType;
|
||||
|
||||
uint32 m_universeProcess; ///< Process that owns the universe objects
|
||||
bool m_databaseAuthoritative; ///< True if database is authoritative for the universe objects
|
||||
|
||||
Reference in New Issue
Block a user