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https://bitbucket.org/theswgsource/src-1.2.git
synced 2026-08-01 02:15:54 -04:00
persister cleanup (still broke but logic is there for when it isn't); also replace all the SOE BS for forwarding stl port with native object classes because i thought that may be part of the problem...
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@@ -1673,7 +1673,7 @@ void ChatServer::invite(const NetworkId & id, const ChatAvatarId & avatarId, con
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//-----------------------------------------------------------------------
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void ChatServer::inviteGroupMembers(const NetworkId & id, const ChatAvatarId & avatarId, const std::string & roomName, const stdvector<NetworkId>::fwd & members)
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void ChatServer::inviteGroupMembers(const NetworkId & id, const ChatAvatarId & avatarId, const std::string & roomName, const std::vector<NetworkId> & members)
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{
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ChatServer::fileLog(s_enableChatRoomLogs, "ChatServer", "inviteGroupMembers() id(%s) avatarId(%s) roomName(%s) number of members (%u)", id.getValueString().c_str(), avatarId.getFullName().c_str(), roomName.c_str(), members.size());
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@@ -178,7 +178,7 @@ public:
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static void disconnectAvatar (const ChatAvatar &);
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static void disconnectPlayer (const NetworkId &);
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static void invite (const NetworkId & id, const ChatAvatarId & avatar, const std::string & roomName);
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static void inviteGroupMembers (const NetworkId & id, const ChatAvatarId & avatar, const std::string & roomName, const stdvector<NetworkId>::fwd & members);
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static void inviteGroupMembers (const NetworkId & id, const ChatAvatarId & avatar, const std::string & roomName, const std::vector<NetworkId> & members);
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static void uninvite (const NetworkId & id, const unsigned int sequence, const ChatAvatarId & avatar, const std::string & roomName);
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static void queryRoom (const NetworkId & id, ConnectionServerConnection * connection, const unsigned int sequence, const std::string & roomName);
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static void requestRoomList (const NetworkId & id, ConnectionServerConnection * connection);
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