persister cleanup (still broke but logic is there for when it isn't); also replace all the SOE BS for forwarding stl port with native object classes because i thought that may be part of the problem...

This commit is contained in:
DarthArgus
2016-12-10 23:17:06 +00:00
parent 688ab3fc9e
commit 8e94519082
450 changed files with 1287 additions and 1494 deletions
@@ -1673,7 +1673,7 @@ void ChatServer::invite(const NetworkId & id, const ChatAvatarId & avatarId, con
//-----------------------------------------------------------------------
void ChatServer::inviteGroupMembers(const NetworkId & id, const ChatAvatarId & avatarId, const std::string & roomName, const stdvector<NetworkId>::fwd & members)
void ChatServer::inviteGroupMembers(const NetworkId & id, const ChatAvatarId & avatarId, const std::string & roomName, const std::vector<NetworkId> & members)
{
ChatServer::fileLog(s_enableChatRoomLogs, "ChatServer", "inviteGroupMembers() id(%s) avatarId(%s) roomName(%s) number of members (%u)", id.getValueString().c_str(), avatarId.getFullName().c_str(), roomName.c_str(), members.size());
@@ -178,7 +178,7 @@ public:
static void disconnectAvatar (const ChatAvatar &);
static void disconnectPlayer (const NetworkId &);
static void invite (const NetworkId & id, const ChatAvatarId & avatar, const std::string & roomName);
static void inviteGroupMembers (const NetworkId & id, const ChatAvatarId & avatar, const std::string & roomName, const stdvector<NetworkId>::fwd & members);
static void inviteGroupMembers (const NetworkId & id, const ChatAvatarId & avatar, const std::string & roomName, const std::vector<NetworkId> & members);
static void uninvite (const NetworkId & id, const unsigned int sequence, const ChatAvatarId & avatar, const std::string & roomName);
static void queryRoom (const NetworkId & id, ConnectionServerConnection * connection, const unsigned int sequence, const std::string & roomName);
static void requestRoomList (const NetworkId & id, ConnectionServerConnection * connection);