persister cleanup (still broke but logic is there for when it isn't); also replace all the SOE BS for forwarding stl port with native object classes because i thought that may be part of the problem...

This commit is contained in:
DarthArgus
2016-12-10 23:17:06 +00:00
parent 688ab3fc9e
commit 8e94519082
450 changed files with 1287 additions and 1494 deletions
@@ -50,7 +50,7 @@ class DatabaseProcess : public MessageDispatch::Receiver
// getters:
GameServerConnection * getConnectionByProcess(const uint32 processId);
void getGameServerProcessIds(stdvector<uint32>::fwd &processIds) const;
void getGameServerProcessIds(std::vector<uint32> &processIds) const;
uint32 getProcessId(void);
DB::Server *getDBServer(void);
const std::string &getClusterName() const;