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synced 2026-08-02 03:16:11 -04:00
did i say simpler? i'm not sure if this is more or less simple...but it is secure and operates how we need... @apathy audit please?
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@@ -2871,8 +2871,8 @@ void CentralServer::sendMetricsToWebAPI(std::string updateURL)
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postBuf << "totalPlayerCount=" << m_totalPlayerCount << "&totalGameServers=" << m_gameServers.size() - 1 << "&totalPlanetServers=" << m_planetServers.size() << "&isPublic=" << getIsClusterPublic() << "&isLocked=" << getIsClusterLocked() << "&isSecret=" << getIsClusterSecret() << "&preloadFinished=" << getClusterStartupTime() << "&databasebacklogged=" << isDatabaseBacklogged() << "&totalTutorialSceneCount=" << m_totalTutorialSceneCount << "&totalFalconSceneCount=" << m_totalFalconSceneCount;
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std::string response = webAPI::simplePost(updateURL, std::string(postBuf.str()), "status", "message");
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WARNING((response != "success"), ("Error sending stats: %s", response.c_str()));
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webAPI::statusMessage response = webAPI::simplePost(updateURL, std::string(postBuf.str()), "status", "message", "status", "success");
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WARNING(response.status, ("Error sending stats: %s", response.message.c_str()));
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}
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//-----------------------------------------------------------------------
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