Added ServerConsole application

This commit is contained in:
Anonymous
2014-01-21 06:08:34 -07:00
parent 24eb9956f8
commit aebef8d9f5
13 changed files with 530 additions and 0 deletions
@@ -0,0 +1,60 @@
// main.cpp
// Copyright 2000-02, Sony Online Entertainment Inc., all rights reserved.
// Author: Justin Randall
//-----------------------------------------------------------------------
#include "FirstServerConsole.h"
#include "sharedFoundation/FirstSharedFoundation.h"
#include "sharedCompression/SetupSharedCompression.h"
#include "sharedDebug/SetupSharedDebug.h"
#include "sharedFile/SetupSharedFile.h"
#include "sharedFoundation/ConfigFile.h"
#include "sharedFoundation/Os.h"
#include "sharedFoundation/SetupSharedFoundation.h"
#include "sharedNetwork/SetupSharedNetwork.h"
#include "sharedNetwork/NetworkHandler.h"
#include "sharedNetworkMessages/SetupSharedNetworkMessages.h"
#include "sharedThread/SetupSharedThread.h"
#include "ServerConsole.h"
#include "ConfigServerConsole.h"
//-----------------------------------------------------------------------
int main(int argc, char ** argv)
{
SetupSharedThread::install();
SetupSharedDebug::install(1024);
//-- setup foundation
SetupSharedFoundation::Data setupFoundationData(SetupSharedFoundation::Data::D_game);
setupFoundationData.argc = argc;
setupFoundationData.argv = argv;
setupFoundationData.runInBackground = true;
SetupSharedFoundation::install (setupFoundationData);
SetupSharedCompression::install();
SetupSharedNetworkMessages::install();
SetupSharedNetwork::SetupData networkSetupData;
SetupSharedNetwork::getDefaultServerSetupData(networkSetupData);
SetupSharedNetwork::install(networkSetupData);
NetworkHandler::install();
Os::setProgramName("ServerConsole");
ConfigServerConsole::install();
//-- run server
SetupSharedFoundation::callbackWithExceptionHandling(ServerConsole::run);
NetworkHandler::remove();
SetupSharedFoundation::remove();
SetupSharedThread::remove();
return 0;
}
//-----------------------------------------------------------------------