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https://bitbucket.org/theswgsource/src-1.2.git
synced 2026-10-17 07:03:02 -04:00
more fixing and cleanup
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@@ -1814,8 +1814,6 @@ void CreatureObject::initializeFirstTimeObject()
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void CreatureObject::onLoadedFromDatabase()
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{
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typedef const std::string * strptr;
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if (isAuthoritative())
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{
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if (isPlayerControlled())
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@@ -8545,8 +8543,6 @@ void CreatureObject::onCharacterMatchRetrieved(MatchMakingCharacterResult const
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if (creatureController != NULL)
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{
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typedef std::pair<NetworkId, Unicode::String> Payload;
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MessageQueueGenericValueType<MatchMakingCharacterResult> * const msg = new MessageQueueGenericValueType<MatchMakingCharacterResult>(results);
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creatureController->appendMessage(static_cast<int>(CM_characterMatchRetrieved), 0.0f, msg, GameControllerMessageFlags::SEND | GameControllerMessageFlags::RELIABLE | GameControllerMessageFlags::DEST_AUTH_CLIENT);
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