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Added serverPathfinding library
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//======================================================================
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//
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// PathAutoGenerator.h
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// copyright (c) 2005 Sony Online Entertainment
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//
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//======================================================================
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#ifndef INCLUDED_PathAutoGenerator_H
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#define INCLUDED_PathAutoGenerator_H
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//======================================================================
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class Region;
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class Vector;
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//----------------------------------------------------------------------
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class PathAutoGenerator
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{
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public:
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static Region const * findPathRegion(Vector const & pos_w);
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static void pathAutoGenerate(Vector const & pos_w, float nodeDistance, float obstacleDistance, Unicode::String & result);
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static void pathAutoCleanup(Vector const & pos_w, Unicode::String & result);
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};
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//======================================================================
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#endif
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