mirror of
https://bitbucket.org/theswgsource/src-1.2.git
synced 2026-09-11 21:44:58 -04:00
Added database/sql
This commit is contained in:
@@ -0,0 +1,954 @@
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create or replace package body loader as
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procedure get_version_number(current_version in out number, min_version in out number)
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as
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begin
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select version_number, min_version_number
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into current_version, min_version
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from version_number;
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end;
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function locate_player (p_object_id number) return number
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as
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begin
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insert into object_list (object_id, container_level)
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select object_id, 100
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from objects
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where load_with = p_object_id;
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return sql%rowcount;
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end;
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procedure locate_universe
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as
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begin
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insert into object_list (object_id)
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select o.object_id
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from objects o, universe_objects u
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where o.object_id = u.object_id
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and o.deleted=0;
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end;
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procedure locate_contained_object (p_container_id number, p_object_id number)
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as
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begin
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insert into object_list (object_id, container_level)
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select object_id, 100
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from objects o
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where
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o.object_id = p_object_id
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and o.contained_by = p_container_id
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and o.deleted = 0;
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end;
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procedure locate_contents (p_container_id number)
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as
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begin
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insert into object_list (object_id, container_level)
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select object_id, 100
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from objects o
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where
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o.load_with = p_container_id;
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end;
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function get_characters (p_station_id number) return cursortype
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as
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result_cursor cursortype;
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begin
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open result_cursor for
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select
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character_object,
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object_template_id,
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scene_id,
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object_name,
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container,
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x,
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y,
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z
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from character_view
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where station_id = p_station_id;
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return result_cursor;
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end;
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function load_chunk_object_list (p_scene_id varchar, p_node_x float, p_node_z float) return number
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as
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num number;
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begin
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select count(*)
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into num
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from objects
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where node_x = p_node_x
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and node_z = p_node_z
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and scene_id = p_scene_id
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and deleted = 0;
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if (num > 0) then
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insert into object_list (object_id, container_level)
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select object_id, level
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from objects
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start with
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node_x = p_node_x
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and node_z = p_node_z
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and scene_id = p_scene_id
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and deleted = 0
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and contained_by = 0
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and player_controlled = 'N'
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connect by
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prior object_id = contained_by
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and deleted = 0
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and player_controlled='N'
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and prior load_contents='Y';
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return sql%rowcount;
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else
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return 0;
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end if;
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end;
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function load_attributes return cursortype
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as
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result_cursor cursortype;
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begin
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open result_cursor for
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select /*+ ORDERED USE_NL(T) */
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t.object_id, t.type, t.value
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from
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object_list l,
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attributes t
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where t.object_id = l.object_id;
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return result_cursor;
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end;
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function load_manf_schematic_attributes return cursortype
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as
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result_cursor cursortype;
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begin
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open result_cursor for
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select t.object_id, t.attribute_type, t.value /*+ ORDERED USE_NL(T) */
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from
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object_list l,
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manf_schematic_attributes t
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where t.object_id = l.object_id;
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return result_cursor;
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end;
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function load_armor return cursortype
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as
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result_cursor cursortype;
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begin
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open result_cursor for
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select /*+ ORDERED USE_NL(T) */
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t.object_id,
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t.layer,
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t.object_template,
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t.effectiveness,
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t.integrity,
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t.special_protections,
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t.encumberance_0,
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t.encumberance_1,
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t.encumberance_2,
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t.encumberance_3,
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t.encumberance_4,
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t.encumberance_5,
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t.encumberance_6,
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t.encumberance_7,
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t.encumberance_8
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from
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object_list l,
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armor t
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where t.object_id = l.object_id;
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return result_cursor;
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end;
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function load_scripts return cursortype
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as
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result_cursor cursortype;
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begin
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open result_cursor for
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select /*+ ORDERED USE_NL(T)*/
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t.object_id, t.script, t.sequence_no
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from
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object_list l,
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scripts t
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where t.object_id = l.object_id;
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return result_cursor;
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end;
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function load_object_variables return cursortype
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as
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result_cursor cursortype;
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begin
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open result_cursor for
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select /*+ ORDERED USE_NL(T) USE_NL(N)*/
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t.object_id, n.name, t.type, t.value
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from
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object_list l,
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object_variables t,
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object_variable_names n
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where l.object_id = t.object_id
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and t.name_id = n.id
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and nvl(t.detached,0) = 0;
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return result_cursor;
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end;
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function load_property_lists return cursortype
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as
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result_cursor cursortype;
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begin
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open result_cursor for
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select /*+ ORDERED USE_NL(T) */
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t.object_id, t.list_id, t.value
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from object_list l, property_lists t
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where t.object_id = l.object_id;
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return result_cursor;
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end;
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function load_experience return cursortype
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as
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result_cursor cursortype;
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begin
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open result_cursor for
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select /*+ ORDERED USE_NL(T) */
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t.object_id, t.experience_type, t.points
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from object_list l, experience_points t
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where t.object_id = l.object_id;
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return result_cursor;
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end;
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function load_battlefield_participants return cursortype
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as
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result_cursor cursortype;
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begin
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open result_cursor for
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select t.region_object_id, t.character_object_id, t.faction_id /*+ ORDERED USE_NL(T) */
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from object_list l, battlefield_participants t
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where t.region_object_id = l.object_id; -- order does not matter
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return result_cursor;
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end;
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function load_player_object return cursortype
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as
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result_cursor cursortype;
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begin
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open result_cursor for
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select /*+ ORDERED USE_NL(T) USE_NL(A)*/
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t.object_id, t.station_id, house_id, num_lots account_num_lots, is_outcast account_is_outcast, cheater_level account_cheater_level, max_lots_adjustment account_max_lots_adjustment, personal_profile_id, character_profile_id, skill_title, born_date, played_time
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from object_list l, player_objects t, accounts a
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where t.station_id = a.station_id
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and t.object_id = l.object_id;
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return result_cursor;
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end;
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function load_messages return cursortype
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as
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result_cursor cursortype;
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begin
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open result_cursor for
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select /*+ ORDERED USE_NL(MESSAGES) */
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target, message_id, method, data, call_time, guaranteed, delivery_type
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from object_list, messages
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where target =object_list.object_id;
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return result_cursor;
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end;
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function load_location return cursortype
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as
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result_cursor cursortype;
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begin
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open result_cursor for
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select /*+ ORDERED USE_NL(T) */
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t.object_id,
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t.list_id,
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t.sequence_number,
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t.name,
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t.scene,
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t.x,
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t.y,
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t.z,
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t.radius
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from
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object_list l,
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location_lists t
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where t.object_id = l.object_id;
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return result_cursor;
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end;
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function load_object
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return cursortype
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as
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result_cursor cursortype;
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begin
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open result_cursor for
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select /*+ ORDERED USE_NL(T) */
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t.object_id,
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x,
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y,
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z,
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quaternion_w,
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quaternion_x,
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quaternion_y,
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quaternion_z,
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node_x,
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node_y,
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node_z,
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object_template_id,
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type_id,
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scene_id,
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controller_type,
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deleted,
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object_name,
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volume,
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contained_by,
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slot_arrangement,
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player_controlled,
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cache_version,
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load_contents,
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cash_balance,
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bank_balance,
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complexity,
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name_string_table,
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name_string_text,
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load_with,
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l.container_level
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from
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object_list l,
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objects t
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where
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t.object_id=l.object_id;
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return result_cursor;
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end;
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procedure verify_character (p_station_id in number, p_character_id in number, p_approved out varchar2, p_character_name out varchar2, p_scene_id out varchar2, p_container_id out number, p_x out number, p_y out number, p_z out number)
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as
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begin
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select object_name, scene_id, contained_by, x, y, z
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into p_character_name, p_scene_id, p_container_id, p_x, p_y, p_z
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from players p, objects o
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where p.station_id = p_station_id
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and p.character_object = p_character_id
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and o.object_id = p.character_object
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and o.deleted = 0;
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if (p_container_id = 0) then
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begin
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p_container_id := p_character_id;
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p_approved := 'Y';
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end;
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else
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begin
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select scene_id, object_id, x,y,z,'Y'
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into p_scene_id, p_container_id, p_x, p_y, p_z, p_approved
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from objects
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where contained_by=0
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start with object_id = p_character_id
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connect by prior contained_by=object_id;
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exception
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when no_data_found then
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select scene_id, object_id, x,y,z,'Y'
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into p_scene_id, p_container_id, p_x, p_y, p_z, p_approved
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from objects
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where object_id = p_character_id;
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end;
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end if;
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exception
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when no_data_found then
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select 'N'
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into p_approved
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from dual;
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when too_many_rows then
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select 'N'
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||||
into p_approved
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||||
from dual;
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end;
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||||
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function load_waypoint
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return cursortype
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||||
as
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||||
result_cursor cursortype;
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||||
begin
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||||
open result_cursor for
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||||
select /*+ ORDERED USE_NL(T) */
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t.object_id,
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||||
t.waypoint_id,
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||||
t.appearance_name_crc,
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||||
t.location_x,
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||||
t.location_y,
|
||||
t.location_z,
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||||
t.location_cell,
|
||||
t.location_scene,
|
||||
t.name,
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||||
t.color,
|
||||
t.active
|
||||
from
|
||||
object_list l,
|
||||
waypoints t
|
||||
where
|
||||
t.object_id=l.object_id;
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||||
|
||||
return result_cursor;
|
||||
end;
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||||
|
||||
-- GENERATED FUNCTIONS FOLLOW:
|
||||
|
||||
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||||
function load_battlefield_marker_object
|
||||
return cursortype
|
||||
as
|
||||
result_cursor cursortype;
|
||||
begin
|
||||
open result_cursor for
|
||||
select /*+ ORDERED USE_NL(T) */
|
||||
t.object_id,
|
||||
t.region_name
|
||||
from
|
||||
object_list l,
|
||||
battlefield_marker_objects t
|
||||
where
|
||||
t.object_id=l.object_id;
|
||||
|
||||
return result_cursor;
|
||||
end;
|
||||
|
||||
function load_building_object
|
||||
return cursortype
|
||||
as
|
||||
result_cursor cursortype;
|
||||
begin
|
||||
open result_cursor for
|
||||
select /*+ ORDERED USE_NL(T) */
|
||||
t.object_id,
|
||||
t.maintenance_cost,
|
||||
t.time_last_checked,
|
||||
t.is_public,
|
||||
t.city_id
|
||||
from
|
||||
object_list l,
|
||||
building_objects t
|
||||
where
|
||||
t.object_id=l.object_id;
|
||||
|
||||
return result_cursor;
|
||||
end;
|
||||
|
||||
function load_cell_object
|
||||
return cursortype
|
||||
as
|
||||
result_cursor cursortype;
|
||||
begin
|
||||
open result_cursor for
|
||||
select /*+ ORDERED USE_NL(T) */
|
||||
t.object_id,
|
||||
t.cell_number,
|
||||
t.is_public
|
||||
from
|
||||
object_list l,
|
||||
cell_objects t
|
||||
where
|
||||
t.object_id=l.object_id;
|
||||
|
||||
return result_cursor;
|
||||
end;
|
||||
|
||||
function load_creature_object
|
||||
return cursortype
|
||||
as
|
||||
result_cursor cursortype;
|
||||
begin
|
||||
open result_cursor for
|
||||
select /*+ ORDERED USE_NL(T) */
|
||||
t.object_id,
|
||||
t.scale_factor,
|
||||
t.states,
|
||||
t.posture,
|
||||
t.shock_wounds,
|
||||
t.master_id,
|
||||
t.max_force_power,
|
||||
t.force_power,
|
||||
t.rank,
|
||||
t.base_walk_speed,
|
||||
t.base_run_speed
|
||||
from
|
||||
object_list l,
|
||||
creature_objects t
|
||||
where
|
||||
t.object_id=l.object_id;
|
||||
|
||||
return result_cursor;
|
||||
end;
|
||||
|
||||
function load_guild_object
|
||||
return cursortype
|
||||
as
|
||||
result_cursor cursortype;
|
||||
begin
|
||||
open result_cursor for
|
||||
select
|
||||
t.object_id
|
||||
from
|
||||
guild_objects t,
|
||||
object_list l
|
||||
where
|
||||
t.object_id=l.object_id;
|
||||
|
||||
return result_cursor;
|
||||
end;
|
||||
|
||||
function load_harvester_inst_object
|
||||
return cursortype
|
||||
as
|
||||
result_cursor cursortype;
|
||||
begin
|
||||
open result_cursor for
|
||||
select /*+ ORDERED USE_NL(T) */
|
||||
t.object_id,
|
||||
t.installed_efficiency,
|
||||
t.resource_pool,
|
||||
t.max_extraction_rate,
|
||||
t.current_extraction_rate,
|
||||
t.max_hopper_amount
|
||||
from
|
||||
object_list l,
|
||||
harvester_installation_objects t
|
||||
where
|
||||
t.object_id=l.object_id;
|
||||
|
||||
return result_cursor;
|
||||
end;
|
||||
|
||||
function load_installation_object
|
||||
return cursortype
|
||||
as
|
||||
result_cursor cursortype;
|
||||
begin
|
||||
open result_cursor for
|
||||
select /*+ ORDERED USE_NL(T) */
|
||||
t.object_id,
|
||||
t.installation_type,
|
||||
t.activated,
|
||||
t.tick_count,
|
||||
t.activate_start_time,
|
||||
t.power,
|
||||
t.power_rate
|
||||
from
|
||||
object_list l,
|
||||
installation_objects t
|
||||
where
|
||||
t.object_id=l.object_id;
|
||||
|
||||
return result_cursor;
|
||||
end;
|
||||
|
||||
function load_intangible_object
|
||||
return cursortype
|
||||
as
|
||||
result_cursor cursortype;
|
||||
begin
|
||||
open result_cursor for
|
||||
select /*+ ORDERED USE_NL(T) */
|
||||
t.object_id,
|
||||
t.count
|
||||
from
|
||||
object_list l,
|
||||
intangible_objects t
|
||||
where
|
||||
t.object_id=l.object_id;
|
||||
|
||||
return result_cursor;
|
||||
end;
|
||||
|
||||
function load_manufacture_inst_object
|
||||
return cursortype
|
||||
as
|
||||
result_cursor cursortype;
|
||||
begin
|
||||
open result_cursor for
|
||||
select /*+ ORDERED USE_NL(T) */
|
||||
t.object_id
|
||||
from
|
||||
object_list l,
|
||||
manufacture_inst_objects t
|
||||
where
|
||||
t.object_id=l.object_id;
|
||||
|
||||
return result_cursor;
|
||||
end;
|
||||
|
||||
function load_manf_schematic_object
|
||||
return cursortype
|
||||
as
|
||||
result_cursor cursortype;
|
||||
begin
|
||||
open result_cursor for
|
||||
select /*+ ORDERED USE_NL(T) */
|
||||
t.object_id,
|
||||
t.creator_id,
|
||||
t.creator_name,
|
||||
t.items_per_container,
|
||||
t.manufacture_time,
|
||||
t.draft_schematic
|
||||
from
|
||||
object_list l,
|
||||
manf_schematic_objects t
|
||||
where
|
||||
t.object_id=l.object_id;
|
||||
|
||||
return result_cursor;
|
||||
end;
|
||||
|
||||
function load_mission_object
|
||||
return cursortype
|
||||
as
|
||||
result_cursor cursortype;
|
||||
begin
|
||||
open result_cursor for
|
||||
select /*+ ORDERED USE_NL(T) */
|
||||
t.object_id,
|
||||
t.difficulty,
|
||||
t.end_x,
|
||||
t.end_y,
|
||||
t.end_z,
|
||||
t.end_cell,
|
||||
t.end_scene,
|
||||
t.mission_creator,
|
||||
t.reward,
|
||||
t.root_script_name,
|
||||
t.start_x,
|
||||
t.start_y,
|
||||
t.start_z,
|
||||
t.start_cell,
|
||||
t.start_scene,
|
||||
t.description_table,
|
||||
t.description_text,
|
||||
t.title_table,
|
||||
t.title_text,
|
||||
t.mission_holder_id,
|
||||
t.status,
|
||||
t.mission_type,
|
||||
t.target_appearance,
|
||||
t.target_name
|
||||
from
|
||||
object_list l,
|
||||
mission_objects t
|
||||
where
|
||||
t.object_id=l.object_id;
|
||||
|
||||
return result_cursor;
|
||||
end;
|
||||
|
||||
function load_planet_object
|
||||
return cursortype
|
||||
as
|
||||
result_cursor cursortype;
|
||||
begin
|
||||
open result_cursor for
|
||||
select /*+ ORDERED USE_NL(T) */
|
||||
t.object_id,
|
||||
t.planet_name
|
||||
from
|
||||
object_list l,
|
||||
planet_objects t
|
||||
where
|
||||
t.object_id=l.object_id;
|
||||
|
||||
return result_cursor;
|
||||
end;
|
||||
|
||||
function load_resource_container_object
|
||||
return cursortype
|
||||
as
|
||||
result_cursor cursortype;
|
||||
begin
|
||||
open result_cursor for
|
||||
select /*+ ORDERED USE_NL(T) */
|
||||
t.object_id,
|
||||
t.resource_type,
|
||||
t.quantity,
|
||||
t.source
|
||||
from
|
||||
object_list l,
|
||||
resource_container_objects t
|
||||
where
|
||||
t.object_id=l.object_id;
|
||||
|
||||
return result_cursor;
|
||||
end;
|
||||
|
||||
function load_resource_pool_object
|
||||
return cursortype
|
||||
as
|
||||
result_cursor cursortype;
|
||||
begin
|
||||
open result_cursor for
|
||||
select /*+ ORDERED USE_NL(T) */
|
||||
t.object_id,
|
||||
t.map_seed,
|
||||
t.depleted_timestamp,
|
||||
t.resource_type,
|
||||
t.planet
|
||||
from
|
||||
object_list l,
|
||||
resource_pool_objects t
|
||||
where
|
||||
t.object_id=l.object_id;
|
||||
|
||||
return result_cursor;
|
||||
end;
|
||||
|
||||
function load_resource_type_object
|
||||
return cursortype
|
||||
as
|
||||
result_cursor cursortype;
|
||||
begin
|
||||
open result_cursor for
|
||||
select /*+ ORDERED USE_NL(T) */
|
||||
t.object_id,
|
||||
t.resource_name,
|
||||
t.resource_class,
|
||||
t.min_pools
|
||||
from
|
||||
object_list l,
|
||||
resource_type_objects t
|
||||
where
|
||||
t.object_id=l.object_id;
|
||||
|
||||
return result_cursor;
|
||||
end;
|
||||
|
||||
function load_ship_object
|
||||
return cursortype
|
||||
as
|
||||
result_cursor cursortype;
|
||||
begin
|
||||
open result_cursor for
|
||||
select /*+ ORDERED USE_NL(T) */
|
||||
t.object_id
|
||||
from
|
||||
object_list l,
|
||||
ship_objects t
|
||||
where
|
||||
t.object_id=l.object_id;
|
||||
|
||||
return result_cursor;
|
||||
end;
|
||||
|
||||
function load_static_object
|
||||
return cursortype
|
||||
as
|
||||
result_cursor cursortype;
|
||||
begin
|
||||
open result_cursor for
|
||||
select /*+ ORDERED USE_NL(T) */
|
||||
t.object_id
|
||||
from
|
||||
object_list l,
|
||||
static_objects t
|
||||
where
|
||||
t.object_id=l.object_id;
|
||||
|
||||
return result_cursor;
|
||||
end;
|
||||
|
||||
function load_tangible_object
|
||||
return cursortype
|
||||
as
|
||||
result_cursor cursortype;
|
||||
begin
|
||||
open result_cursor for
|
||||
select /*+ ORDERED USE_NL(T) */
|
||||
t.object_id,
|
||||
t.armor_effectiveness,
|
||||
t.decay_time,
|
||||
t.hit_points,
|
||||
t.is_frozen,
|
||||
t.is_squelched,
|
||||
t.max_hit_points,
|
||||
t.owner_id,
|
||||
t.popup_help_id,
|
||||
t.quality_rating,
|
||||
t.visible,
|
||||
t.weight,
|
||||
t.appearance_data,
|
||||
t.pvp_type,
|
||||
t.pvp_faction,
|
||||
t.damage_taken,
|
||||
t.custom_appearance,
|
||||
t.count,
|
||||
t.condition
|
||||
from
|
||||
object_list l,
|
||||
tangible_objects t
|
||||
where
|
||||
t.object_id=l.object_id;
|
||||
|
||||
return result_cursor;
|
||||
end;
|
||||
|
||||
function load_token_object
|
||||
return cursortype
|
||||
as
|
||||
result_cursor cursortype;
|
||||
begin
|
||||
open result_cursor for
|
||||
select /*+ ORDERED USE_NL(T) */
|
||||
t.object_id,
|
||||
t.reference,
|
||||
t.target_server_template_name,
|
||||
t.target_shared_template_name,
|
||||
t.waypoint
|
||||
from
|
||||
object_list l,
|
||||
token_objects t
|
||||
where
|
||||
t.object_id=l.object_id;
|
||||
|
||||
return result_cursor;
|
||||
end;
|
||||
|
||||
function load_universe_object
|
||||
return cursortype
|
||||
as
|
||||
result_cursor cursortype;
|
||||
begin
|
||||
open result_cursor for
|
||||
select /*+ ORDERED USE_NL(T) */
|
||||
t.object_id
|
||||
from
|
||||
object_list l,
|
||||
universe_objects t
|
||||
where
|
||||
t.object_id=l.object_id;
|
||||
|
||||
return result_cursor;
|
||||
end;
|
||||
|
||||
function load_vehicle_object
|
||||
return cursortype
|
||||
as
|
||||
result_cursor cursortype;
|
||||
begin
|
||||
open result_cursor for
|
||||
select
|
||||
t.object_id,
|
||||
t.bogus
|
||||
from
|
||||
vehicle_objects t,
|
||||
object_list l
|
||||
where
|
||||
t.object_id=l.object_id;
|
||||
|
||||
return result_cursor;
|
||||
end;
|
||||
|
||||
function load_weapon_object
|
||||
return cursortype
|
||||
as
|
||||
result_cursor cursortype;
|
||||
begin
|
||||
open result_cursor for
|
||||
select /*+ ORDERED USE_NL(T) */
|
||||
t.object_id,
|
||||
t.attack_mode,
|
||||
t.min_damage,
|
||||
t.max_damage,
|
||||
t.attack_speed,
|
||||
t.wound_chance,
|
||||
t.zero_range_mod,
|
||||
t.max_range_mod,
|
||||
t.mid_range_mod,
|
||||
t.mid_range,
|
||||
t.attack_health_cost,
|
||||
t.attack_action_cost,
|
||||
t.attack_mind_cost,
|
||||
t.damage_radius
|
||||
from
|
||||
object_list l,
|
||||
weapon_objects t
|
||||
where
|
||||
t.object_id=l.object_id;
|
||||
|
||||
return result_cursor;
|
||||
end;
|
||||
|
||||
function load_factory_object
|
||||
return cursortype
|
||||
as
|
||||
result_cursor cursortype;
|
||||
begin
|
||||
open result_cursor for
|
||||
select /*+ ORDERED USE_NL(T) */
|
||||
t.object_id
|
||||
from
|
||||
object_list l,
|
||||
factory_objects t
|
||||
where
|
||||
t.object_id=l.object_id;
|
||||
|
||||
return result_cursor;
|
||||
end;
|
||||
|
||||
|
||||
function load_player_quest_object return cursortype
|
||||
as
|
||||
result_cursor cursortype;
|
||||
begin
|
||||
open result_cursor for
|
||||
select /*+ ORDERED USE_NL(T) */
|
||||
t.object_id,
|
||||
t.title,
|
||||
t.description,
|
||||
t.creator,
|
||||
t.total_tasks,
|
||||
t.difficulty,
|
||||
t.task_title1,
|
||||
t.task_description1,
|
||||
t.task_title2,
|
||||
t.task_description2,
|
||||
t.task_title3,
|
||||
t.task_description3,
|
||||
t.task_title4,
|
||||
t.task_description4,
|
||||
t.task_title5,
|
||||
t.task_description5,
|
||||
t.task_title6,
|
||||
t.task_description6,
|
||||
t.task_title7,
|
||||
t.task_description7,
|
||||
t.task_title8,
|
||||
t.task_description8,
|
||||
t.task_title9,
|
||||
t.task_description9,
|
||||
t.task_title10,
|
||||
t.task_description10,
|
||||
t.task_title11,
|
||||
t.task_description11,
|
||||
t.task_title12,
|
||||
t.task_description12
|
||||
from
|
||||
object_list l,
|
||||
player_quest_objects t
|
||||
where
|
||||
t.object_id=l.object_id;
|
||||
|
||||
return result_cursor;
|
||||
end;
|
||||
|
||||
|
||||
end;
|
||||
/
|
||||
Reference in New Issue
Block a user