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Added database/sql
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create table tangible_objects
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(
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object_id number(20), -- BIND_AS(DB::BindableNetworkId)
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max_hit_points int,
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owner_id int, -- BIND_AS(DB::BindableNetworkId)
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visible char(1),
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appearance_data varchar(2000),
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interest_radius int,
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pvp_type int,
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pvp_faction int,
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damage_taken int,
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custom_appearance varchar2(2000),
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count int,
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condition int,
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creator_id number(20), -- BIND_AS(DB::BindableNetworkId)
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source_draft_schematic int,
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constraint pk_tangible_objects primary key (object_id)
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);
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create index owner_id_idx on tangible_objects(owner_id) ;
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grant select on tangible_objects to public;
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