Added serverDatabase library

This commit is contained in:
Anonymous
2014-01-17 08:02:53 -07:00
parent 5783bdd0e2
commit ebad6e01af
206 changed files with 14638 additions and 0 deletions
@@ -0,0 +1,37 @@
// ======================================================================
//
// TaskSaveSnapshot.cpp
// copyright (c) 2001 Sony Online Entertainment
//
// ======================================================================
#include "serverDatabase/FirstServerDatabase.h"
#include "serverDatabase/TaskSaveSnapshot.h"
#include "serverDatabase/Persister.h"
#include "serverDatabase/Snapshot.h"
#include "sharedFoundation/NetworkIdArchive.h" //TODO: Windows build breaks without this. Why? Makes no sense.
// ======================================================================
TaskSaveSnapshot::TaskSaveSnapshot(Snapshot *snapshot) :
m_snapshot(snapshot)
{
}
// ----------------------------------------------------------------------
bool TaskSaveSnapshot::process(DB::Session *session)
{
return (m_snapshot->saveToDB(session));
}
// ----------------------------------------------------------------------
void TaskSaveSnapshot::onComplete()
{
m_snapshot->saveCompleted();
Persister::getInstance().saveCompleted(m_snapshot);
}
// ======================================================================