Removed STLport requirement

This commit is contained in:
Anonymous
2014-01-23 00:16:13 -07:00
parent a9ac73d4e5
commit fac1f2c5ae
173 changed files with 454 additions and 479 deletions
@@ -3220,7 +3220,7 @@ void CentralServer::handleRequestGameServerForLoginMessage(const RequestGameServ
LOG(loginTrace, ("deferring RequestGameServerForLoginMessage(%s)", msg.getCharacterId().getValueString().c_str()));
DEBUG_REPORT_LOG(true, ("Starting planet server for login"));
startPlanetServer(getHostForScene(msg.getScene()), msg.getScene(), 0);
m_messagesWaitingForPlanetServer.push_back();
m_messagesWaitingForPlanetServer.push_back(Archive::ByteStream());
msg.pack(m_messagesWaitingForPlanetServer.back());
}
else
@@ -3243,7 +3243,7 @@ void CentralServer::handleRequestSceneTransfer(const RequestSceneTransfer &msg)
{
DEBUG_REPORT_LOG(true, ("Starting planet server for login"));
startPlanetServer(getHostForScene(msg.getSceneName()), msg.getSceneName(), 0);
m_messagesWaitingForPlanetServer.push_back();
m_messagesWaitingForPlanetServer.push_back(Archive::ByteStream());
msg.pack(m_messagesWaitingForPlanetServer.back());
}
}