Removed STLport requirement

This commit is contained in:
Anonymous
2014-01-23 00:16:13 -07:00
parent a9ac73d4e5
commit fac1f2c5ae
173 changed files with 454 additions and 479 deletions
@@ -395,7 +395,7 @@ void ClientConnection::handleClientIdMessage(const ClientIdMsg& msg)
m_suid = atoi(m_accountName.c_str());
if (m_suid == 0)
{
std::hash<std::string> h;
std::tr1::hash<std::string> h;
m_suid = h(m_accountName.c_str());
}
onValidateClient(m_suid, m_accountName, m_isSecure, NULL, ConfigConnectionServer::getDefaultGameFeatures(), ConfigConnectionServer::getDefaultSubscriptionFeatures(), 0, 0, 0, 0, ConfigConnectionServer::getFakeBuddyPoints());