Removed STLport requirement

This commit is contained in:
Anonymous
2014-01-23 00:16:13 -07:00
parent a9ac73d4e5
commit fac1f2c5ae
173 changed files with 454 additions and 479 deletions
@@ -487,7 +487,7 @@ bool ShipController::face(Vector const & goalPosition_w, float elapsedTime)
Vector const upPoint_w = shipTransform.getPosition_p() + Vector::unitY;
Vector const upPoint_o = shipTransform.rotateTranslate_p2l(upPoint_w);
float d2 = sqrt(sqr(upPoint_o.x) + sqr(upPoint_o.y));
float phi2 = atan2(d2,abs(upPoint_o.z));
float phi2 = atan2(d2,std::abs(upPoint_o.z));
if(phi2 > convertDegreesToRadians(10.f))
{