diff --git a/engine/server/application/ConnectionServer/src/shared/ClientConnection.cpp b/engine/server/application/ConnectionServer/src/shared/ClientConnection.cpp index 6b223ef4..20eb2ac2 100755 --- a/engine/server/application/ConnectionServer/src/shared/ClientConnection.cpp +++ b/engine/server/application/ConnectionServer/src/shared/ClientConnection.cpp @@ -292,6 +292,8 @@ void ClientConnection::handleClientIdMessage(const ClientIdMsg &msg) { result = ConnectionServer::decryptToken(token, sessionId, m_requestedSuid); } + WARNING(true, ("suid is %lu session is %s", m_suid, sessionId)); + static const std::string sessURL(ConfigConnectionServer::getSessionURL()); if (result) { if (ConfigConnectionServer::getValidateStationKey() && !sessURL.empty()) { @@ -377,6 +379,8 @@ void ClientConnection::handleClientIdMessage(const ClientIdMsg &msg) { onValidateClient(m_suid, m_accountName, m_isSecure, nullptr, ConfigConnectionServer::getDefaultGameFeatures(), ConfigConnectionServer::getDefaultSubscriptionFeatures(), 0, 0, 0, 0, ConfigConnectionServer::getFakeBuddyPoints()); } } else { + WARNING(true, ("Epic fail")); + // They sent us a token that was no good -- either a hack attempt, or // possibly it was just too old. LOG("ClientDisconnect", ("SUID %d passed a bad token to the connections erver. Disconnecting.", m_suid));