300 Commits
Author SHA1 Message Date
DarthArgus 3580884de9 update files for public use 2018-01-20 13:57:54 -06:00
DarthArgus 268bf22b45 oracle is a real bastard - basically, because SQLT_INT is the only numeric return type and the rest are chars, this is a fast fix...the proper way would be to have it return SQLT_NUM (a char array) and convert accordingly 2017-01-17 04:27:50 +00:00
DarthArgus cf8416ff95 fuuuuuuu why won't you properly profile, you did previously? 2017-01-13 10:42:44 -06:00
DarthArgus b4b4c4d602 log the ones we let through to see what is going on 2017-01-11 11:10:15 -06:00
DarthArgus 1badfc26ad noooo 2017-01-09 17:01:40 +00:00
DarthArgus 39d77b6f72 nice catch @cekis 2017-01-09 16:54:44 +00:00
DarthArgus 77d3e6de86 this should be here 2017-01-08 03:17:01 -06:00
DarthArgus 741a9ffc2b also, break and return 2017-01-08 03:10:48 -06:00
DarthArgus b81ee4db74 kick assholes who try to send unauthorized controller messages; log them
to a special HackAttempts channel (note: add to logservertargets and we'll
get a nice log with ip addys we can autoban with fail2ban)
2017-01-08 03:08:59 -06:00
DarthArgus 9b42314f84 git pushMerge branch 'testing' of stellabellum.net:staff/src into testing 2017-01-08 09:00:16 +00:00
DarthArgus 72aa459b77 why create this before chekcing if we're installed? 2017-01-08 08:59:45 +00:00
DarthArgus 31a7404d1f i realize this is somewhat paranoid but still... 2017-01-08 02:47:43 -06:00
DarthArgus 5243bf90b3 this is redundant 2017-01-08 02:46:38 -06:00
DarthArgus dd061a4c4d inaccurate comment - this is set in setGodMode 2017-01-08 02:45:57 -06:00
DarthArgus a033dd623c fix the build 2017-01-08 08:44:46 +00:00
DarthArgus 36785b3451 paranoid changes for gm 2017-01-08 02:40:51 -06:00
DarthArgus 3ceb4fc806 let's face it, we'll probably never use this functionality as legit gm's,
so enable it only in debug mode
2017-01-08 02:20:40 -06:00
DarthArgus 564e899ad2 this check is deprecated as we do it in setGodMode now 2017-01-08 02:15:02 -06:00
DarthArgus 0832cbbcc3 closer 2017-01-04 08:58:44 +00:00
DarthArgus 8d999deabc try this on for size 2017-01-03 23:48:56 -06:00
DarthArgus 11fc9a7564 allow the old style suid hashing in login server 2017-01-03 22:20:26 -06:00
DarthArgus f6d82340e2 check GM on the gameserver based on station id because it is most readily available to us. see corresponding change to the datatable 2017-01-02 23:40:52 +00:00
DarthArgus c3a4707623 back to stock 2017-01-01 18:03:07 +00:00
DarthArgus cce8140c5f Revert "remove a check that was malfunctioning"
This reverts commit 6aae26ed4bbfbabb95d236f38052edaf176da7b8.
2017-01-01 17:50:33 +00:00
DarthArgus 3efe5c9759 remove a check that was malfunctioning 2017-01-01 17:32:17 +00:00
DarthArgus 5a693791f6 add seemingly redundant check to allow godmode properly 2017-01-01 17:22:42 +00:00
DarthArgus 63888363e4 wtf 2017-01-01 07:55:12 +00:00
DarthArgus c5e887b47f Merge branch 'testing' of git.stellabellum.net:staff/src into testing 2017-01-01 01:33:09 -06:00
DarthArgus ddc83f77a0 stdc++6.x fixes 2016-12-31 20:41:46 +00:00
DarthArgus e8e4536ee5 silence warn 2016-12-31 08:23:11 +00:00
DarthArgus 725a2e95cf Merge branch 'testing' of git.stellabellum.net:staff/src into testing 2016-12-29 09:11:56 -06:00
DarthArgus 4f347f0d22 if this fixes our issue it's a one liner...wow 2016-12-29 10:05:29 +00:00
DarthArgus 4a0528fea2 Merge branch 'testing' of git.stellabellum.net:staff/src into testing 2016-12-29 02:56:41 -06:00
DarthArgus 0995323201 move these to before and after as they were before the changes 2016-12-29 08:53:48 +00:00
DarthArgus 9e8beefada general cleanup; remove those mutexes and debug output as they didn't get us anywhere 2016-12-29 08:47:16 +00:00
DarthArgus dd9d5ae6bd more tracking of creation 2016-12-29 08:47:03 +00:00
DarthArgus 227ffe97fc Merge branch 'testing' of git.stellabellum.net:staff/src into testing 2016-12-29 01:30:27 -06:00
DarthArgus 318eb0353e here's hoping these are enough 2016-12-29 07:16:48 +00:00
DarthArgus 8f48391b79 trying to figure out where i'm causing us to hang 2016-12-29 00:59:54 -06:00
DarthArgus ef1b4d90d6 try a mutex to see if it keeps us from deleting our playerobjects 2016-12-29 00:15:28 -06:00
DarthArgus af37f5b847 get better warning/error output on character creation failures 2016-12-29 04:28:37 +00:00
DarthArgus 058bcd9b3d check for gm in ConsoleCommandParserScript 2016-12-27 19:59:17 +00:00
DarthArgus 530b2b470b add our mapping table 2016-12-26 13:56:45 -06:00
DarthArgus 36b35ea790 mitigate a seefo exploit; copy our profiled build cmakelists 2016-12-23 12:24:34 +00:00
DarthArgus bf1bc17c8e per cekis 2016-12-23 02:31:24 +00:00
DarthArgus a6ca356c00 turn off db cleanup 2016-12-22 23:05:16 +00:00
DarthArgus 2b6823ccb5 well this is closer to correct but i think we may need to ALWAYS use "myProcessId" instead of the one from db 2016-12-22 22:59:02 +00:00
DarthArgus e52db8de78 Merge branch 'morefun' into clang-profile-build 2016-12-21 21:17:32 +00:00
DarthArgus 5009441d4d maybe this is the culprit 2016-12-21 19:48:51 +00:00
DarthArgus f189edde22 return status on this function 2016-12-21 19:39:14 +00:00