DarthArgus
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18cb7d0e95
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persister cleanup
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2016-12-15 03:00:59 +00:00 |
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DarthArgus
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9b5f4b1ff4
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this one is big, WE WILL WANT TO TEST COMMODITIES TO MAKE SURE ALL IS
WELL!
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2016-09-29 22:17:49 -05:00 |
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DarthArgus
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02193e560a
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this warning never really indicates a problem as the gametime DOES get set eventually
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2016-05-23 00:02:14 +00:00 |
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DarthArgus
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18d14502b3
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giveTime always ends up succeeding, this message just spams the console
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2016-05-15 21:02:00 +00:00 |
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DarthArgus
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3b430656ba
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remove SOE deprecated code and files - leaving in the #if 0 blocks with TODO and other possible uses for later
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2016-03-24 21:07:31 +00:00 |
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DarthArgus
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b4e6224ce7
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hacky but improves debugging output - may need some format cleanups (extra newline at end?) - gives us function, file, and line # for warnings and fatals
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2016-03-11 23:01:27 -06:00 |
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DarthArgus
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03dc62efba
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newer standards prefer nullptr over NULL - this is most of them but there are others too
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2016-02-15 00:07:31 -06:00 |
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DarthArgus
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dd6cfa8399
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clean up some debug warning stuff
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2016-01-31 01:56:05 -06:00 |
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DarthArgus
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56cf409d6b
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this is mostly permissions fixes, and a few path fixes on some headers ...also removed unneeded crap for windows
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2015-11-14 21:48:24 -06:00 |
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DarthArgus
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c9c39d5713
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and fix a ton more minor performance issues
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2014-10-27 22:39:57 -07:00 |
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CodeCodon
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3668521963
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merge the actual useful, sane appearing changes from DNC. the changes to the crafting system and packet settings may not be so good
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2015-08-02 17:10:04 -05:00 |
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Anonymous
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210bdb91d8
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Removed references to tr1 now that c++11 works
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2014-01-23 09:28:13 -07:00 |
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Anonymous
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fac1f2c5ae
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Removed STLport requirement
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2014-01-23 00:16:13 -07:00 |
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Anonymous
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0196cf51d0
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Added serverGame library
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2014-01-15 03:59:18 -07:00 |
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