Commit Graph
268 Commits
Author SHA1 Message Date
DarthArgus 4a0528fea2 Merge branch 'testing' of git.stellabellum.net:staff/src into testing 2016-12-29 02:56:41 -06:00
DarthArgus 0995323201 move these to before and after as they were before the changes 2016-12-29 08:53:48 +00:00
DarthArgus 9e8beefada general cleanup; remove those mutexes and debug output as they didn't get us anywhere 2016-12-29 08:47:16 +00:00
DarthArgus dd9d5ae6bd more tracking of creation 2016-12-29 08:47:03 +00:00
DarthArgus 227ffe97fc Merge branch 'testing' of git.stellabellum.net:staff/src into testing 2016-12-29 01:30:27 -06:00
DarthArgus 318eb0353e here's hoping these are enough 2016-12-29 07:16:48 +00:00
DarthArgus 8f48391b79 trying to figure out where i'm causing us to hang 2016-12-29 00:59:54 -06:00
DarthArgus ef1b4d90d6 try a mutex to see if it keeps us from deleting our playerobjects 2016-12-29 00:15:28 -06:00
DarthArgus af37f5b847 get better warning/error output on character creation failures 2016-12-29 04:28:37 +00:00
DarthArgus 058bcd9b3d check for gm in ConsoleCommandParserScript 2016-12-27 19:59:17 +00:00
DarthArgus 530b2b470b add our mapping table 2016-12-26 13:56:45 -06:00
DarthArgus 36b35ea790 mitigate a seefo exploit; copy our profiled build cmakelists 2016-12-23 12:24:34 +00:00
DarthArgus bf1bc17c8e per cekis 2016-12-23 02:31:24 +00:00
DarthArgus a6ca356c00 turn off db cleanup 2016-12-22 23:05:16 +00:00
DarthArgus 2b6823ccb5 well this is closer to correct but i think we may need to ALWAYS use "myProcessId" instead of the one from db 2016-12-22 22:59:02 +00:00
DarthArgus e52db8de78 Merge branch 'morefun' into clang-profile-build 2016-12-21 21:17:32 +00:00
DarthArgus 5009441d4d maybe this is the culprit 2016-12-21 19:48:51 +00:00
DarthArgus f189edde22 return status on this function 2016-12-21 19:39:14 +00:00
DarthArgus fc1ecd364a sleep 100ms here instead of 500 2016-12-21 11:21:45 +00:00
DarthArgus 3376dd9ff3 you're running too damn fast! 2016-12-21 11:21:18 +00:00
DarthArgus 4f61e58604 revert the governor for jni 2016-12-21 11:10:37 +00:00
DarthArgus 957aef2366 we can build with newer compilers but _must_ use the gcc 5.x libs 2016-12-21 11:09:07 +00:00
DarthArgus 125b27065c you're running too damn fast! 2016-12-21 07:59:16 +00:00
DarthArgus 4b40913c1d cleanups 2016-12-21 07:21:41 +00:00
DarthArgus abd34e0e99 just being anal 2016-12-21 04:21:24 +00:00
DarthArgus 41827b9d97 my mistake 2016-12-19 00:46:59 +00:00
DarthArgus ca7adf0471 cleanup 2016-12-19 00:18:49 +00:00
DarthArgus 34ee420ae0 Revert "fix race condition when persisting large numbers of items"
This reverts commit 7b1f5a9991.
2016-12-19 00:17:35 +00:00
DarthArgus 74d2a3e189 silence some more warnings in release mode 2016-12-18 04:46:52 +00:00
DarthArgus 21bd64eef8 enable logging of space cheaters 2016-12-18 04:33:37 +00:00
DarthArgus 263f32fb01 fix a bit of chatty ai logs 2016-12-18 04:25:28 +00:00
DarthArgus be4b3f905d clang 4.0 fixes 2016-12-17 19:55:13 +00:00
DarthArgus 7e2d3377ed this proxy list sometimes went out of scope before copied, fix it so we don't bug any more toons! 2016-12-16 21:26:36 +00:00
DarthArgus 967b59afcd Merge branch 'testing' of stellabellum.net:staff/src into testing 2016-12-15 20:55:43 +00:00
DarthArgus 53b235cee6 remove mulodi 2016-12-15 17:17:24 +00:00
DarthArgus fc750011bc strike that... 2016-12-15 04:48:50 +00:00
DarthArgus 34d841161e if we don't find an object, request it be unloaded regardless of existence, to hopefully clear it to work next load attempt 2016-12-15 04:00:30 +00:00
DarthArgus 1c6a70a87e we can now build with gcc6/stdc++6 2016-12-15 03:02:36 +00:00
DarthArgus 505e68cec6 move saving of buffers into SwgSnapshot 2016-12-15 03:02:03 +00:00
DarthArgus 897dda2600 auto makes me happy 2016-12-15 03:02:02 +00:00
DarthArgus 18cb7d0e95 persister cleanup 2016-12-15 03:00:59 +00:00
DarthArgus 76d08c50da kill me. 2016-12-10 04:16:07 +00:00
DarthArgus 3a62cb8b86 whoops! 2016-12-10 00:52:08 +00:00
DarthArgus e7080c4283 misnomer 2016-12-10 00:50:30 +00:00
DarthArgus 8d471e8057 add discrepancy tracking for delete counts, with a loop that should clean up orphans 2016-12-10 00:46:54 +00:00
DarthArgus 773ec16c59 mutex removal since they aren't helping 2016-12-09 23:56:57 +00:00
DarthArgus fd73109f03 this is broken but proves where our race condition comes from 2016-12-09 22:30:25 +00:00
DarthArgus 8834b81283 in theory this is all we need to keep from stepping on our own toes; if we have a delete bug after this we need to look at that freaking map and it's constituents, specifically the NetworkId member 2016-12-09 22:10:54 +00:00
DarthArgus 64eda543f9 in theory this should let things run but warn when we leak 2016-12-09 21:24:22 +00:00
DarthArgus 87443dd17e prevent death of server if we're waiting on a save to finish but still warn about it; only lock at the top of saveCompleted 2016-12-09 21:02:46 +00:00