Commit Graph
191 Commits
Author SHA1 Message Date
DarthArgus 090aaeb2ce add optional java 9 support 2016-02-10 09:36:25 -06:00
DarthArgus 66904dc582 to the shitcan with flags that break things 2016-02-09 19:57:22 -06:00
DarthArgus 76493024cf update note, java should in theory just die on it's own because the kernel apparently will kill itw 2016-02-09 19:04:54 -06:00
DarthArgus 845cc34680 some style and logic cleanups that were annoying me 2016-02-09 17:36:47 -06:00
DarthArgus b123c482e6 remove the def once we're done 2016-02-09 11:36:34 -06:00
DarthArgus b4bc995250 TESTING (but seems to be fine): slight cleanup, allow for using "oracle" or "sun" interchangably in config, force use of JNI 1.4 or better since nobody uses java 1.2 or 1.3 for this anyway 2016-02-09 11:30:53 -06:00
DarthArgus 150c0f4894 redo last commit properly 2016-02-08 17:00:40 -06:00
DarthArgus 946cddb179 Revert "actually this should be in release and debug"
This reverts commit fc9c045e53.
2016-02-08 17:00:25 -06:00
DarthArgus fc9c045e53 actually this should be in release and debug 2016-02-08 16:52:22 -06:00
DarthArgus 267535648d fix potential memory leak on release builds - although the macro here may already terminate before releasing 2016-02-08 16:42:14 -06:00
DarthArgus 577e5b5b06 remove some unnecessary code 2016-02-07 23:26:14 -06:00
DarthArgus 4c03d5eec1 Revert "bump up the maximum/initial jvm stack limits since we have PAE - 32 bit java seems limited to 2GB max"
This reverts commit 77661f7480.
2016-02-03 13:58:03 -06:00
DarthArgus 77661f7480 bump up the maximum/initial jvm stack limits since we have PAE - 32 bit java seems limited to 2GB max 2016-02-03 12:09:37 -06:00
DarthArgus 97feb98d31 i think this bit was ok and it was a false positive - someone prove me wrong if you think otherwise 2016-02-03 02:11:30 -06:00
DarthArgus adf7f67682 fix some cppcheck detected (potential) issues 2016-02-03 02:00:56 -06:00
DarthArgus 8e048cc02f clang friendliness and a string fix 2016-01-31 22:47:28 -06:00
DarthArgus 8b43a2d34c if it doesn't have a portal property, it probably isn't supposed to...we should potentially investigate whatever script loads garages and things to remove this, but it really doesn't matter 2016-01-31 17:37:42 -06:00
DarthArgus 7c90f74f43 kill another useless warning, but leave another intact for the falcon npe instance - the only one left now is more of an informational message in debug mode, letting us know that the falcon is invulnerable 2016-01-31 16:58:24 -06:00
DarthArgus 97e89e2be2 the "special" npe falcon instance throws useless warns, this should be the last of them silenced 2016-01-31 16:16:55 -06:00
DarthArgus 9f83b6ab3c these can fail silently since the default 1.0 is sane 2016-01-31 15:31:24 -06:00
DarthArgus 9eb245957e comment out some unused vars 2016-01-31 12:42:40 -06:00
DarthArgus d7c2ee9382 a few straggler debug_warning conversions for some of the more annoying outputs 2016-01-31 12:01:34 -06:00
DarthArgus dd6cfa8399 clean up some debug warning stuff 2016-01-31 01:56:05 -06:00
DarthArgus 48ba7961eb possibly controversial commit: remove all windows sources, keeping only the windows cmake so that we can generate an sln to edit the code 2016-01-27 15:22:22 -06:00
DarthArgus 38a6f39ef7 this fixes ord mantell; may throw some warns we don't like in release mode. 2016-01-22 13:45:19 -06:00
DarthArgus f1d654ddc2 ifdef correction - not what broke ord mantell but not correct before either 2016-01-22 12:32:59 -06:00
DarthArgus 33bde18672 just go about silencing those in release mode like everything else...i promise i'm not dumb 2016-01-21 23:46:13 -06:00
DarthArgus 0cd9d5ce67 for now let's just leave this alone, maybe there is a real, proper way to fix this 2016-01-21 23:21:48 -06:00
DarthArgus 9bebf76c85 set these back to the way they were, so they hopefully don't bug out - may need to add .c_str() somewhere too 2016-01-21 22:10:11 -06:00
DarthArgus ba9f47f9db ok, that revert may have been a bit premature as this seems to work 2016-01-21 21:34:47 -06:00
DarthArgus 5d536244ae Revert "screw this, seems default weapons just are busted for some "creatures" even if said creature is a shuttle"
This reverts commit 0a27156c59.
2016-01-21 21:03:15 -06:00
DarthArgus ee2b95795f comment this out instead 2016-01-21 21:02:24 -06:00
DarthArgus b809ab5d31 whoops 2016-01-21 18:16:59 -06:00
DarthArgus 0a27156c59 screw this, seems default weapons just are busted for some "creatures" even if said creature is a shuttle 2016-01-21 18:13:49 -06:00
DarthArgus 7ae75ed475 fix a var, may still need to call c_str on it to prevent gibberish output 2016-01-21 18:04:23 -06:00
DarthArgus c7a7a25d75 Bypass the HACK creatures which are actually starships for attaching weapons. I assume there is maybe a better way of checking if we are looking at an object in this location or not, but i'll have to do some digging. This works for now. 2016-01-21 16:52:51 -06:00
DarthArgus d3c38dac99 fix another warning 2016-01-21 16:06:01 -06:00
DarthArgus ac16c075e1 all but 3 object templates in theme_park all have HACK in the header, so we don't need warns on them as i think this is expected behavior 2016-01-21 16:05:58 -06:00
DarthArgus 5629e5add9 ShipObject and ShipObject_Components: silence annoying (probably innocuous, useless) warnings in release mode 2016-01-21 12:02:08 -06:00
DarthArgus a26bfaadcd revert another mistake 2016-01-16 03:09:19 -06:00
DarthArgus c9801cebad more partial reverts of inadvisable changes from i++ to ++i, per pvs-studio...i'll ignore that type of advice from now on as i wasn't considering the consequences 2016-01-15 23:11:19 -06:00
DarthArgus a155f583d0 partial reinstatement of the revert; the changing of the increment of the loop vars was a dumb idea 2016-01-15 22:55:41 -06:00
DarthArgus a46ab49bda revert stupid changes to a file i made 2016-01-15 22:54:38 -06:00
DarthArgus f952820391 more granular debug messages for appearances so we can know for sure which caller it is missing them 2016-01-10 20:39:30 -06:00
DarthArgus 1d67bdd186 more null checks in places where we're calling createAppearance; some cleanup 2016-01-07 22:05:32 -06:00
DarthArgus 1ad5f8d882 more uncommenting 2015-12-27 17:54:04 -06:00
DarthArgus cd3039b9dd not sure why this was commented out 2015-12-27 17:43:49 -06:00
DarthArgus d9249aa9f5 TEMP FIX? This may leave things hanging in memory but does make housing packup not crash the server - it may be something to do with the empty destructors in the backtrace (see comment). 2015-11-20 21:06:37 -06:00
DarthArgus 56cf409d6b this is mostly permissions fixes, and a few path fixes on some headers ...also removed unneeded crap for windows 2015-11-14 21:48:24 -06:00
DarthArgus 9d5e636eda another useless warn 2015-11-03 23:16:40 -06:00