Commit Graph
43 Commits
Author SHA1 Message Date
DarthArgus 8e048cc02f clang friendliness and a string fix 2016-01-31 22:47:28 -06:00
DarthArgus 7c90f74f43 kill another useless warning, but leave another intact for the falcon npe instance - the only one left now is more of an informational message in debug mode, letting us know that the falcon is invulnerable 2016-01-31 16:58:24 -06:00
DarthArgus 97e89e2be2 the "special" npe falcon instance throws useless warns, this should be the last of them silenced 2016-01-31 16:16:55 -06:00
DarthArgus 9eb245957e comment out some unused vars 2016-01-31 12:42:40 -06:00
DarthArgus d7c2ee9382 a few straggler debug_warning conversions for some of the more annoying outputs 2016-01-31 12:01:34 -06:00
DarthArgus dd6cfa8399 clean up some debug warning stuff 2016-01-31 01:56:05 -06:00
DarthArgus 38a6f39ef7 this fixes ord mantell; may throw some warns we don't like in release mode. 2016-01-22 13:45:19 -06:00
DarthArgus 33bde18672 just go about silencing those in release mode like everything else...i promise i'm not dumb 2016-01-21 23:46:13 -06:00
DarthArgus 0cd9d5ce67 for now let's just leave this alone, maybe there is a real, proper way to fix this 2016-01-21 23:21:48 -06:00
DarthArgus 9bebf76c85 set these back to the way they were, so they hopefully don't bug out - may need to add .c_str() somewhere too 2016-01-21 22:10:11 -06:00
DarthArgus ba9f47f9db ok, that revert may have been a bit premature as this seems to work 2016-01-21 21:34:47 -06:00
DarthArgus 5d536244ae Revert "screw this, seems default weapons just are busted for some "creatures" even if said creature is a shuttle"
This reverts commit 0a27156c59.
2016-01-21 21:03:15 -06:00
DarthArgus ee2b95795f comment this out instead 2016-01-21 21:02:24 -06:00
DarthArgus b809ab5d31 whoops 2016-01-21 18:16:59 -06:00
DarthArgus 0a27156c59 screw this, seems default weapons just are busted for some "creatures" even if said creature is a shuttle 2016-01-21 18:13:49 -06:00
DarthArgus 7ae75ed475 fix a var, may still need to call c_str on it to prevent gibberish output 2016-01-21 18:04:23 -06:00
DarthArgus c7a7a25d75 Bypass the HACK creatures which are actually starships for attaching weapons. I assume there is maybe a better way of checking if we are looking at an object in this location or not, but i'll have to do some digging. This works for now. 2016-01-21 16:52:51 -06:00
DarthArgus d3c38dac99 fix another warning 2016-01-21 16:06:01 -06:00
DarthArgus ac16c075e1 all but 3 object templates in theme_park all have HACK in the header, so we don't need warns on them as i think this is expected behavior 2016-01-21 16:05:58 -06:00
DarthArgus 5629e5add9 ShipObject and ShipObject_Components: silence annoying (probably innocuous, useless) warnings in release mode 2016-01-21 12:02:08 -06:00
DarthArgus f952820391 more granular debug messages for appearances so we can know for sure which caller it is missing them 2016-01-10 20:39:30 -06:00
DarthArgus 56cf409d6b this is mostly permissions fixes, and a few path fixes on some headers ...also removed unneeded crap for windows 2015-11-14 21:48:24 -06:00
DarthArgus 0fa7e3137d last for tonight 2015-10-28 00:58:39 -05:00
DarthArgus c9c39d5713 and fix a ton more minor performance issues 2014-10-27 22:39:57 -07:00
DarthArgus 7b6271b48d fix more warnings 2014-10-27 18:59:37 -07:00
DarthArgus 4d2287d072 potentially breaking: unused vars 2014-10-26 23:28:34 -07:00
DarthArgus 594b3a4254 remove unnecessary null checks 2014-10-26 22:53:42 -07:00
DarthArgus eb2e7c78d8 hopefully this fixes some more... 2014-10-26 22:20:06 -07:00
DarthArgus 9db3229116 hopefully fix a few more 2014-10-26 22:00:17 -07:00
DarthArgus 46316f28fb another one 2015-10-16 21:34:49 -05:00
DarthArgus b61c932498 more fixing and cleanup 2015-10-13 20:49:42 -05:00
DarthArgus fd18b5fba1 more clang sanctioned namespace fixups 2015-10-12 19:42:37 -05:00
DarthArgus 7b1f5a9991 fix race condition when persisting large numbers of items 2015-10-06 01:40:57 -05:00
CodeCodon 2ad314a8de delete before crapping out 2015-08-06 11:04:26 -05:00
CodeCodon 88dd8d2edb hide more warns 2015-08-02 17:24:23 -05:00
CodeCodon be786acee1 silence a warning when not in debug mode 2015-08-02 17:16:07 -05:00
Anonymous 210bdb91d8 Removed references to tr1 now that c++11 works 2014-01-23 09:28:13 -07:00
Anonymous e6431a9fd4 Minor fixes including removing <> from make_pair usage and using explicit conversions where required by the explicit constructor flags
Now builds/runs using c++11
2014-01-23 08:55:46 -07:00
Anonymous fac1f2c5ae Removed STLport requirement 2014-01-23 00:16:13 -07:00
Anonymous 115674ef08 Added :: for name lookup 2014-01-19 07:28:11 -07:00
Anonymous bb542af614 Fixes for dealing with iterators in newer stlport versions 2014-01-16 14:01:39 -07:00
Anonymous 1c0b21c92f Minor fixes 2014-01-16 10:55:16 -07:00
Anonymous 0196cf51d0 Added serverGame library 2014-01-15 03:59:18 -07:00