DarthArgus
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f9c0a47a39
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finish removing the SOE memory management
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2016-12-04 00:56:11 +00:00 |
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DarthArgus
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3c50042abc
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flint++ static analyzer detected items (not all that were likely legit positives, but a start) as well as some clang detected unused vars, cleanup_
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2016-02-18 22:56:34 -06:00 |
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DarthArgus
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03dc62efba
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newer standards prefer nullptr over NULL - this is most of them but there are others too
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2016-02-15 00:07:31 -06:00 |
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DarthArgus
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f952820391
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more granular debug messages for appearances so we can know for sure which caller it is missing them
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2016-01-10 20:39:30 -06:00 |
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DarthArgus
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56cf409d6b
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this is mostly permissions fixes, and a few path fixes on some headers ...also removed unneeded crap for windows
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2015-11-14 21:48:24 -06:00 |
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DarthArgus
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0fa7e3137d
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last for tonight
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2015-10-28 00:58:39 -05:00 |
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DarthArgus
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c9c39d5713
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and fix a ton more minor performance issues
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2014-10-27 22:39:57 -07:00 |
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DarthArgus
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594b3a4254
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remove unnecessary null checks
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2014-10-26 22:53:42 -07:00 |
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DarthArgus
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9db3229116
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hopefully fix a few more
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2014-10-26 22:00:17 -07:00 |
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Anonymous
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e6431a9fd4
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Minor fixes including removing <> from make_pair usage and using explicit conversions where required by the explicit constructor flags
Now builds/runs using c++11
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2014-01-23 08:55:46 -07:00 |
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Anonymous
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fac1f2c5ae
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Removed STLport requirement
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2014-01-23 00:16:13 -07:00 |
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Anonymous
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0196cf51d0
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Added serverGame library
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2014-01-15 03:59:18 -07:00 |
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